Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast
Results 81 to 90 of 93
  1. #81
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Lium View Post
    Not sure if serious. Do you know what the #1 complaint is on the WoW forums? Or at least was when I stopped playing back in Legion? The game was too easy and catered to casuals. That's been the hot-button debate over there for years.

    Also, WoW is a raid focused game with a paper thin contrived plot, which works for them because nobody plays WoW for the story. FFXIV meanwhile, focuses on great storytelling, interesting characters, adherence to established lore, with some dungeons and raids thrown in for good measure, each with savage and extreme modes. And by the way, a Blizzard dev praised Thordan Extreme.

    But if all you want to do is raid, WoW is for you.
    Bunch of useless info dropped again.
    Well, if WoW is too easy and catered for casuals, I have very bad news for you about most of our playbase. People come here to just read the story and talk with other people, they dont want to grind, do harder content, they happy that they getting less dungeons and dont want devs to make them more interesting because "it will be boring someday anyway". And devs see this pattern and make stuff even easier than it was, like adding "easy difficulty" to duties, making crafting more casual friendly, taking off adds from raids to save people precious time.
    Game develops casual stuff, instead of improving PVE, that's why THE contender to the king is less and less likely, because it trying to cater different types of people.
    (3)

  2. #82
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by yukiiyuki View Post
    Because WoW focuses on gameplay mechanics, raids and dungeons while XIV shifting to casual social stuff, reducing difficulty of most things.
    Do you know what the last MMO that catered to the "hardcore" fanbase was? Wildstar.

    .. see them around anymore?
    (2)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  3. #83
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Krotoan View Post
    Do you know what the last MMO that catered to the "hardcore" fanbase was? Wildstar.

    .. see them around anymore?
    Big difference between making hardly beatable boss fights and fishing on boat. There is almost none midcore difficulty content in XIV, you either farm old dungeons in roulette or dancing in savages. No world quests, no PvP, harder dungeons, dailies to obtain gear, no rares to kill for mounts or even normal armory and mount collection.
    But XIV shines in other way, RP, casual communication with people, housing, story and few minigames that you'll try and never go back. FF feels like social platform, while WoW has more "game" into it.
    That's why I compared it to other "social platform game", and really, devs should think about implementing shops from players, as we can see, people dont have that much problems of adjusting hairs and porting new ones on Viera's for example. So maybe hiring few talened people wouldnt hurt much as long as they using their original models.
    (1)
    Last edited by yukiiyuki; 05-05-2020 at 09:51 AM.

  4. #84
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    FFXIV has a problem with mid-core content because mid-core content doesn't pay out in the long run. The only reason hardcore content exists is to keep players who are dedicated to the game paying subs until the next content drop hits. Mid-core content is roughly trying to achieve the same thing, but with the bar lower it means more people finish the content before the next patch hits. Thus, mid-core content has a much shorter shelf life than the EX and savage content, which is still being produced today.
    (0)

  5. #85
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    WoW and FFXIV are vastly different games, though they share some similarities. WoW caters to raiders and competitive gaming. PvP, arenas, progression. Zero story and stock characters. And it’s worked fine for them.

    FFXIV caters to gamers who like story and RP. The devs here go out of their way to minimize competition as much as possible. They won’t even officially allow third party parsers for this reason. They think it adds to toxicity. And having played WoW for 12 years, I can tell you, they are right. It has or had one of the worst communities in all of gaming.

    In my experience, people that complain games are too easy or casual have never themselves actually played any of said game’s harder content. They are also distinctly absent from the few hardcore games that are out there right now. They would rather be here on the forums complaining about “casuals.” Which...is EXACTLY what people in WoW are doing. Probably right now.

    Here’s the thing. Casual games are what sells. Hardcore games like WildStar don’t survive these days. But there are some still alive. Eve Online, The Secret World, Rust. That latter game is absolutely brutal.

    I just know you’ve played those games since you’re hardcore. I mean, I’m SURE of it. Right?
    (2)

  6. #86
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Krotoan View Post
    Do you know what the last MMO that catered to the "hardcore" fanbase was? Wildstar.
    Wildstar didnt cater to anyone. Wildstar could have been marketed as: Woefully misleading trailers, exceedingly awful gameplay, more guns than anyone else and it would have been more accurate than anything they may have at one time claimed the game was catered to.

    At points in its development, it was "catering to" all four facets of Bartles, depending on which promo material set they were using that day, and it ended up being a nonsense trainwreck because it delivered about 0% of what they claimed.

    Help build cities! Turned in to "click here and donate resources, then eventually youll get a station that lasts 15 minutes and buffs people for a few minutes'.

    HI WHERE IS THE CITY I CAN HELP BUILD? (Nowhere.)



    Though this thread is another good laugh at how bad Squeenix of yesteryear was at knowing what it would and wouldn't do for money.
    (3)

  7. #87
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by Barraind View Post
    Wildstar didnt cater to anyone. Wildstar could have been marketed as: Woefully misleading trailers, exceedingly awful gameplay, more guns than anyone else and it would have been more accurate than anything they may have at one time claimed the game was catered to.

    At points in its development, it was "catering to" all four facets of Bartles, depending on which promo material set they were using that day, and it ended up being a nonsense trainwreck because it delivered about 0% of what they claimed.

    Help build cities! Turned in to "click here and donate resources, then eventually youll get a station that lasts 15 minutes and buffs people for a few minutes'.

    HI WHERE IS THE CITY I CAN HELP BUILD? (Nowhere.)



    Though this thread is another good laugh at how bad Squeenix of yesteryear was at knowing what it would and wouldn't do for money.
    What company on this earth isn't doing what they do for money? Also.. why did someone bring up an old thread from the 1960s back to life?
    (1)

  8. #88
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Krotoan View Post
    Do you know what the last MMO that catered to the "hardcore" fanbase was? Wildstar.

    .. see them around anymore?
    Wildstar had a bunch of other problems that lead to their downfall.
    (3)

  9. #89
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Barraind View Post
    Wildstar didnt cater to anyone. Wildstar could have been marketed as: Woefully misleading trailers, exceedingly awful gameplay, more guns than anyone else and it would have been more accurate than anything they may have at one time claimed the game was catered to.

    At points in its development, it was "catering to" all four facets of Bartles, depending on which promo material set they were using that day, and it ended up being a nonsense trainwreck because it delivered about 0% of what they claimed.

    Help build cities! Turned in to "click here and donate resources, then eventually youll get a station that lasts 15 minutes and buffs people for a few minutes'.

    HI WHERE IS THE CITY I CAN HELP BUILD? (Nowhere.)



    Though this thread is another good laugh at how bad Squeenix of yesteryear was at knowing what it would and wouldn't do for money.
    In the first year of release wildstar tried to cater to "Hardcore" players with mega difficult endame instances. It was their marketing and constant claim. I had a couple guilds trying to play and we enjoyed most of what the game had to offer but that's pretty much all it had was difficulty with little explanation.
    Once we realized that every single endgame boss would be nights and nights of science (deaths) followed by figuring out where we were lacking (there were a LOT of hard set thresholds for damage and defense) we all went back the games we had fun in which were not putting all their eggs into the "our endgame is crazy hard" basket. I'm sure they changed as they realized the hardcore market alone couldn't support them.. but that was their thing when it released.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  10. #90
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Krotoan View Post
    I could only dream of shop full of player generated cosmetics... So many creative and talented people out there.
    No need to dream. Another publisher has already thought of this idea, and has got you covered. Creation Club. Imagine that implemented in XIV!

    Quote Originally Posted by Lium View Post
    In my experience, people that complain games are too easy or casual have never themselves actually played any of said game’s harder content. They are also distinctly absent from the few hardcore games that are out there right now. They would rather be here on the forums complaining about “casuals.” Which...is EXACTLY what people in WoW are doing. Probably right now.

    Here’s the thing. Casual games are what sells. Hardcore games like WildStar don’t survive these days. But there are some still alive. Eve Online, The Secret World, Rust. That latter game is absolutely brutal.
    You are basing this one what facts? I hate these kind of "arguments", as if posting on the forums actually takes much time investment. I can type up a several paragraph post while waiting on a queue, or in the PF on the other screen WHILE waiting on doing that harder content.

    Personally, I don't do harder content much, because I have no interest. More so, I do not have the interest in having to be a part of a dedicated group or guild. Same reason I don't play Destiny 2, for example. I do not want to dedicate significant hours of my week to progging, clearing, whatever. On a set schedule, and even if not I just don't want to get involved with another clan again. I get bored quickly. One day I will be playing and progging, and the next day I will start watching the ten seasons of Stargate SG-1 instead of gaming for the next month.

    Aside from that, personally I see no purpose to min-max or actually do savage and the like to get slightly better gear. I can get more than good enough gear for all the content this game offers from the duty finder alone. What is the purpose to do savage and the like? If I wanted cosmetic rewards I can just wait for the next expansion or whatever and get it easier than I ever could before, same with extremes. Since I already have no interest in a static or guild, worthless to someone like me. Unfortunately the rest of the game has content that is easily burned through, and sub-par PvP. No real lasting content.
    (1)
    Last edited by SturmChurro; 05-06-2020 at 12:25 AM.

Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast

Tags for this Thread