
Originally Posted by
Melichoir
The tank changes pretty much dumbed down tanking to literally turn on tank stance, hit boss, have aggro. There's no more managing that factor. I mean if they dumbed down that aspect, why not dumb down CDs too. Just give all tanks 50% damage reduction so they dont need to manage tank CDs either. Even then, for making tnaking easier, they failed to increase the skill ceiling when it comes to rotation or other aspects. In the case of DRK, they made it even easier in that department. So it was a downward trend for style and skill for tanks, and that sucks.
And they did it for one reason: To get more people to play tank. If you take this consideration with how homogenious Healer is getting, I would not be surprised if it went down teh same route - Over simplify the kit to get more players to play healer.
As for other skills like Apoc and what not, that was their solution to breaking metas. You need less synergy with other classes to be optimal. In SB, Ninja was almost a must have cause of TA. Not anymore. Which is good, but its also bad. Again, things got simplified.
This is not a good trend IMO for the game, cause once you drop player skill expectations, it almost never comes back. Look how many people say the EX for the relic weapon is way to hard and is akin to savage content.