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  1. #231
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Imo it would be smt different if we could optain it ingame due whatever means and they'd just sell the "exclusive" version on the mogstation... that way we'd have a choice. Both sides could life happily and maybe, just maybe SE would get even more € from ppl who go "ehh i farmed the last one, i might buy this one..."
    (1)

  2. #232
    Player
    xxAtticusxx's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    K'aio Tia
    World
    Omega
    Main Class
    White Mage Lv 80
    I have no problems with a cash shop (non-P2W) if it means more money being pumped into the development of the game.
    (2)

  3. #233
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Please stop comparing FFXIV to Korean F2P MMOs. That is like the highest disrespect.

    I wish this was a reward of some type of event and then after a set period of time move to the mogstation.
    (0)

  4. #234
    Player
    Sabrenn's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    122
    Character
    Sabrenn Zaeis
    World
    Lich
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MariaArvana View Post
    Well, considering the gear is called -crystarium- gear, I don't think it's really coming from Eulmore. Just saying :P

    But the simple reality between the quality difference is that the mogstation team is separate from the main dev team. Think about it. Every 3.5-4 months, the main dev modelers have to create hundreds of 3D models for unique gear, and create new textures/color mappings for anything they re-skin. Not to mention all the enemy models for raids, instances, etc that are unique. Taking a look at the eorzea database, they added in several hundred items in patch 5.2 alone (Crystarium, Edenchoir, Neo-Ishgardian, Ruby Weapons, Dalmascan draped set, Corsages for head, Craftsman's apron set, Re-textured gear for Anamesis list goes on, even before counting monster/arena/etc models)

    Compare that to the mogstation team, who have barely any workload compared to it. Who knows what their deadlines are, but given the sparsity of their unique additions, I doubt they're anywhere as strict as the main dev team's. So its no surprise their stuff is higher quality; not only do they get more time to work on it, but they aren't as hard pressed as the main dev team is, considering they're having to make hundreds of less models than the main dev team does. I can almost guarantee you that it's not that "they know exactly what they're doing by putting more flamboyant stuff up on the mog and giving us boring outfits." It's simple dev workloads vs time constraints in action. Of course the team that gets to spend literal months painstakingly working on a small number of items will churn out much flashier and well built stuff than a team that has to create 3-4 tiers of ilvl worth of sets for every role (Fending/Healing/Casting/Striking/Maiming/Aiming/Scouting), each with unique models in a very short timespan.
    If it's just a design choice to fit the crystarium npcs then I just have to wait for the theme to change. I hope that's the case.

    Actually wasn't aware that the mogstation team is different, only found out through this thread as I've been reading through. They could've been working on that dress since 5.0 for all we know. I knew some of the pieces was from the chinese and korean versions of the game so I didn't really question those because I assume they don't work on the main game.
    (0)

  5. #235
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    I love these threads. All these tears give me my sodium intake for the next week and a half!

    But since I want to really be That Person, let me tell you of a trend I see when I see that people won't be happy no matter what:

    Thread like this gets made. Demands of IT SHOULD BE AVAILABLE IN GAME! get made. How DARE my money not go to this thing I want so it can be available to be found in game! So the devs put in some cool new stuff. Oh man, all that cool stuff, I wonder how it's obtained? Will that hairstyle be available in game or MS? What about the mount? And then a MS update comes and goes and hey, look! A couple things on the new items added are MS only, so how do we get these things?!

    Eureka comes out, and some sweet new stuff is available behind Eureka: four mounts, housing items, orchestrion rolls, some real sweet glams based on some old FFXI armours (Strider Boots, Scorp Harness, Vermillion Cloak, Optical Hat, and the other piece that my mind is blanking on), something like 4 new minions, the hairstyle, two or three emotes...

    And what was the response?

    BUT I DON'T WANNA GO INTO EUREKA TO GET THOSE, THEY SHOULD BE EASIER TO OBTAAAAAAAIN!

    If you worked for proto orb? Good on you. But if you whined about how you had to work for it? Make. Up. Your. Mind. If you want it in game to obtain, then actually work for it. It's in game like you want it to be! What's the problem? But the minute the Queen of the MogStation greenlights something (which was, iirc, mentioned in a 2016-2017 Fanfest Live Letter when Krile's cat robe was asked about to be made that there is a seperate team for MS stuff) it's the biggest problem in the world. Things added to the game that people asked for but it wasn't EXACTLY like they wanted? Diadem. Plenty of mounts and minions and fights to do to get those mounts and minions, but because it wasn't exactly as people asked for it, it got reworked, what, 3 times? All because IT'S NOT EXACTLY HOW WE WANTED THIS, HOW DARE YOU NOT LISTEN TO YOUR PLAYERS.

    In before I'm a SE whiteknight; there's plenty I'm unhappy with, or find something a pain to do to get something, or how they handle things, but the MS or what they add into the game is generally not the core of my unhappiness. Also istg if I get BUT MS IS P2W in response I'll burn the forums down, because no, it's not selling high-end gear or current raid weapons. You want those you either do the content yourself or take up the pf offers and pay real money to someone else to carry you through. If you're going to yell about p2w, yell about the right thing and where there's actual p2w content. The MS ain't it, chief.
    (8)

  6. #236
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by Reinha View Post
    Aaand a defense for jump potions arrives like clockwork.

    Cosmetic items make less of a difference so why are there 20 pages of whining about those and not the services which actually have an impact on the buyer's gameplay?

    It's not a defense.. its a fact. OH you're telling me everyone knew how to play and noone skipped tooltips, noone didn't know how to aoe, or hold hate, or heal, or dps before jump potions? So that tales of the duty finder thread just started when jump potions came to the game? Is that what you're telling me? Really?
    (0)

  7. #237
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Eldevern View Post
    It is not P2W. P2W gives advantage in PVP content or provides a pretty unfair advantage to make money ingame. Even considering retainers, FFXIV is hopefully far from that. You probably haven't play P2W games to not see the difference. Go try ArcheAge, Aion, BDO, you will see how P2W works and it's mainly a PVP matter (buffs, food, access to some content, some kind of "allowed RMT" with reselling shop content IG etc.)
    Ah Aion. I loved that game. Adored the music, but then when I was released out into the wild with literally no chance against the whales, their superior buffs and the game's own market board skewered by the rampant RMT... well, that's when I got into XIV. Only private servers could help that game.

    I like that the stuff that goes to mogstation is stuff I generally don't care for besides shoes. Because the Eastern Socialite set has my absolute favorite glam shoes in the game. I would be mad if, say, 2B's outfit was there, Relic weapons or potions that made you run faster than mount speed. But it's not, and therefore, it is inconsequential content.

    Edit: Come to think of it. If 2B's outfit was there it still wouldn't matter that much because we have the raid gear anyway. It would be yet another glam.
    (3)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  8. #238
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Canada_bangs View Post
    It's not a defense.. its a fact. OH you're telling me everyone knew how to play and noone skipped tooltips, noone didn't know how to aoe, or hold hate, or heal, or dps before jump potions? So that tales of the duty finder thread just started when jump potions came to the game? Is that what you're telling me? Really?
    Just to chime in here. I leveled Dragoon from 34 to 52 in a single day, doing nothing but FATEs for ten hours back when I started. The only reason I had any idea how the rotation worked is because I looked up guides on youtube. I very easily could have jumped into Roulettes with no idea how half my kit functioned. And this was long before jump potions even existed. I'll go one better. I have Black Mage at 71 right now. I still haven't even finished the HW job quests. How did I level? Squadrons.

    It's remarkably easy to level without having a clue how a good chunk of your abilities work. The game doesn't really teach you much.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #239
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MistyMew View Post
    Wish they would get a new gear designer for some sexy,and stunning glamour (not for all, just some!)...hire from TERA <----a not so subtle HINT HINT
    Keep that horrible crap in the terrible game it comes from.

    The last thing this game needs is 50 variations of Dental Floss Bikini Armour.
    (6)

  10. #240
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Canada_bangs View Post
    Is that what you're telling me? Really?
    I think you need to work on your reading comprehension because I have, in fact, never said that. The players who "skipped tooltips, didn't know how to aoe, or hold hate, or heal, or dps" should be forced to suffer slow and painful low level dungeons and player feedback all the way until 70, so the change that they are bad at levels 70-80 is smaller. Bad players just exist or don't exist in your black and white thinking but I also care about the rate at which they exist, especially at higher levels.
    (1)
    Graphics
    MSQ
    Viper

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