You do not need alts. You can do every single thing on FFXIV on one character.
If you are taking the burden of levelling a whole new character in a game designed around playing one, then you are not being punished. That was your choice.
You do not need alts. You can do every single thing on FFXIV on one character.
If you are taking the burden of levelling a whole new character in a game designed around playing one, then you are not being punished. That was your choice.
I don't care about the MSQ push, I get that. But why do I have to get 7k coms on my alts to achieve the same thing as one player does, I ran the same amount of dungeons as you earned the same amount of coms yet I'll never get the achievement because I play on alts??!? Why can I not friend my alt to my home to have access? Why do I have to unlock every dungeon, raid 7 times where solo accounts only have to find the "unlock" quest once. I'm not asking for much just a bit of fairness. If they wanted you to 80 all only on one chr then why give us the option to play alts. They didn't design it this way they designed it for both.
I play alts because I stared my MMO life with UO, then Lotro, then GW2, & Swtor.. Each of these game you create only chr per class.. So I really LOVE the idea of having my tank with a specific name and a specific look. The same with my healers they each have their own theme. There's NO way my male tank with his male name will ever be a Mch.. that's a whole different look and feel.
I just feel like some of the achievements would hurt no one if they are account wide instead of chr only. I don't mind the MSQ that's just "Apart of the alt package", but the side quest that unlock dungeons seams pointless. Some would say "You get an extra 1k if you finish the quest." I would say "I'd gladly give up the 1k on each of my alts just not to have to look it up again online because I forgot what chain of quest unlocks the one GD dungeon that my friend whats to run." just QoL updates nothing that would seen as a attack on 80 all Solo players. I'm not looking for advantage, just fairness.






Half my reason for having alts, prior to new game plus, was specifically to replay the story - all those sidequests included. I wouldn't want them cleared by default.
Meanwhile there are also things I don't want automatically unlocked. I can't stand Hullbreaker Isle's music so I don't unlock it, and I quite enjoyed being able to run Lv50 roulette for a little while without it being Snowcloak every other run.
Edit to add: I boosted one alt through ARR specifically to replay Crystal Tower in the lead-up to Shadowbringers, and (after several reads of the item description to confirm it only skipped MSQ) had quite the panic when I saw if had unlocked all the optional Lv50 dungeons and ticked off the relevant quests as well. Apparently raids don't count as dungeons so I hadn't wasted the money in the end, but still.
Last edited by Iscah; 04-29-2020 at 05:47 PM.




SE charges extra money on a monthly basis for people to play alts in the same server, and yet playing alts in my experience is an actively miserable experience unlike anything I've seen in any other MMO I've played.
If they're gonna leave it like it is, they shouldn't be charging $2 a month for the "privilege."
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



