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  1. #1
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Macleod View Post
    I really hate when people complain about jobs being "gutted"...Continuously adding skills to jobs is not reasonable, nor sustainable.
    Virtually no one complaining about "gutting" is saying that just removing skills is bad by itself. The issue is cutting out(or altering) good skills and mechanics which added complexity and synergy within the kit and replacing them with shallow crap that doesn't alter the gameplay in any meaningful way.

    Look at MNK for example - they've lost 2 damage cooldowns and an entire burst window in order to add... an AoE copy of The Forbidden Chakra and 2 more niche GS management abilities with limited use(one which also breaks the job's opener in a way that devs somehow failed to predict). Tornado Kick wasn't removed, but it might've as well be, since with other changes and additions it's no longer used for either burst damage, nor disengaging.

    MNK isn't the only one though - look how many "new" SHB skills are just single target/AoE versions of what jobs already had(eg Despair, Hissatsu: Senei), or "two" skills which are actually just one split into single target and AoE (Auto Crossbow/Heat Blast). Hell, DRK's Edge and Flood of Shadow fall into both groups, since they're just simplified and split Dark Arts.

    The problem is that SE isn't removing button bloat to add new, meaningful skills - they're removing good skills to ADD button bloat. The excitement of getting new skills as you level up in an RPG, is that you get more options and your character's playstyle is getting expanded - SHB did the opposite of that for many jobs though. We lost options and mechanics, just to "make space" for more of what we already have.
    (11)

  2. #2
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Satarn View Post
    The problem is that SE isn't removing button bloat to add new, meaningful skills - they're removing good skills to ADD button bloat. The excitement of getting new skills as you level up in an RPG, is that you get more options and your character's playstyle is getting expanded - SHB did the opposite of that for many jobs though. We lost options and mechanics, just to "make space" for more of what we already have.
    Merely upgrading the skills you already have can be just as exciting. I'm already at the point of having half my keyboard hotkeyed and I can no longer reasonable reach some of the keys in a hurry so I'm at my limit how many skills I can juggle without resorting to mouse clicking.
    (0)

  3. #3
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Edax View Post
    Merely upgrading the skills you already have can be just as exciting. I'm already at the point of having half my keyboard hotkeyed and I can no longer reasonable reach some of the keys in a hurry so I'm at my limit how many skills I can juggle without resorting to mouse clicking.
    Sure, which is why they could've just upgraded many of those skills, instead of adding marginally changed copies of them on whole new hotkeys and removing other, actually different stuff to make space.

    Adding new skills while pruning old JUST because "new expac, so we gotta" - regardless if it'll actually lead to de-evolution of the jobs rather than improvement - is stupid.
    (10)
    Last edited by Satarn; 04-28-2020 at 01:47 AM.

  4. #4
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Edax View Post
    Merely upgrading the skills you already have can be just as exciting.
    This is especially true (At least it was for me) getting the Heated Shots upgrade on Machinist. The visuals of Heated Shots are epic compared to their non heated versions. Same skills, new look. Was still absurdly happy when I got them, despite that they were not "new" or different. Just better in every conceivable way, lol.

    Speaking of hotkeys .. My Naga has 22 keybinds associated with it alone ... There are a lot of skills that need to be combined into one button lol, specifically ones that are mutually exclusive like Fire/Blizzard 4.
    (1)