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  1. #91
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    Your attempt to dismiss Reddit as a platform because of your bias is downright laughable. You clearly have no idea how metric data is accumulated. As for the validity of reddit itself, it is a more popular platform for many developers (across the gaming and alternate spectrum) sometimes, than their own official forums are. It can be, in the case of some games, their preferred medium of communication completely as its less of an extension to moderate in house. Herd mentality is a human trait, millenia old. How it presents in digital format is irrelevant. It seems as if peoples dismissals, falls less inline with facts and more on how it stands with their own opinions. Which again, a human trait. The complaint against oversimplification being in many cases now, industry wide and spread across numerous independent forums alike, is testament to the fact that many share a dislike for it. If you think you can silence those voices to suit your own, then I suspect you are going to be disappointed on a fairly galactic scale.
    (7)
    Last edited by Mindiori; 04-27-2020 at 09:11 PM.

  2. #92
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Monk needs a complete rework like MCH had. SCH needs a dps kit rework. BRD needs some adjustments too as IMO its the least favorite ranged physical to play right now.
    (2)

  3. #93
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mindiori View Post
    Your attempt to dismiss Reddit as a platform because of your bias is downright laughable.
    Doubly so because some people on Reddit use the EXACT same points when trying to dismiss these forums as a platform.

    It's almost like Them vs Us tribalism is nonsense.
    (4)

  4. 04-27-2020 11:00 PM
    Reason
    rethinking answer

  5. #94
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by Mindiori View Post
    Your attempt to dismiss Reddit as a platform because of your bias is downright laughable. You clearly have no idea how metric data is accumulated. As for the validity of reddit itself, it is a more popular platform for many developers (across the gaming and alternate spectrum) sometimes, than their own official forums are. It can be, in the case of some games, their preferred medium of communication completely as its less of an extension to moderate in house. Herd mentality is a human trait, millenia old. How it presents in digital format is irrelevant. It seems as if peoples dismissals, falls less inline with facts and more on how it stands with their own opinions. Which again, a human trait. The complaint against oversimplification being in many cases now, industry wide and spread across numerous independent forums alike, is testament to the fact that many share a dislike for it. If you think you can silence those voices to suit your own, then I suspect you are going to be disappointed on a fairly galactic scale.
    My opinion of reddit has nothing to do with how I feel about the game. Hell I don't even know where you got that from since I haven't even mentioned my opinion on any of those topics. The ONLY thing I said was that Reddit is no bigger then the forums and I think it's even worst due to the group think and like fishing that happens there. Thats all I said. I honestly feel like SE would get a better opinion from the players in the game itself since that's the biggest pool. But that's my opinion nowhere did I say that my opinion was the only true fact since even if they did that there would be flaws. No poll is perfect.
    (6)

  6. #95
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    yeah.. thats not what i meant. but nice try.

    Its super easy to generalize about things. See, what I meant was "we pull hate off BAD tanks all the time." You took that to mean, any and all tanks.
    Well I mean, if you didn't mean stragglers then the only other options are: a) tanks with gear several levels below minimum(in which case - why should that matter?), b) tanks who legit stand AFK in front of the boss(again - why should those matter?), or c) you're just lying.

    Stragglers were the only reasonable option, unless you're suggesting that people should be able to tank successfully by being afk just so you can never be inconvenienced, because any sort of crap rotation will hold aggro when in tank stance.

    I guess next logical step is to remove player hp bars, because healers might not heal you and cause you to die.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Thats why we have this lowest common denominator thing, where enmity isn't really a thing anymore. I can't count how many times I'd use all of my enmity dumps and STILL have hate. I'm glad I don't have to worry about that any more.
    But if you're somehow still "ripping hate" and you don't want that, then how is it good that you no longer have tools to dump it? If it still happens then you still have to worry about it, if anything even more so, because you no longer have any ability to make up for those "lowest common denominator" tanks you supposedly encounter.
    Nothing you say makes any sense really.
    (2)

  7. #96
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Satarn View Post
    Well I mean, if you didn't mean stragglers then the only other options are: a) tanks with gear several levels below minimum(in which case - why should that matter?), b) tanks who legit stand AFK in front of the boss(again - why should those matter?), or c) you're just lying.

    Stragglers were the only reasonable option, unless you're suggesting that people should be able to tank successfully by being afk just so you can never be inconvenienced, because any sort of crap rotation will hold aggro when in tank stance.

    I guess next logical step is to remove player hp bars, because healers might not heal you and cause you to die.



    But if you're somehow still "ripping hate" and you don't want that, then how is it good that you no longer have tools to dump it? If it still happens then you still have to worry about it, if anything even more so, because you no longer have any ability to make up for those "lowest common denominator" tanks you supposedly encounter.
    Nothing you say makes any sense really.
    *sigh.... *

    Tank pulls mobs. Tanks does a couple AoEs. Tank does single target. Geared dps does AoEs. Geared dps rips hate cuz tank is doing single target.

    Or tank is in base max level gear in expert roulette. Tank does poor single target rotation. Gear dps who know what they are doing can and will pull hate sometimes.


    I feel like you are being intentionally obtuse.
    (6)
    Last edited by Valkyrie_Lenneth; 04-27-2020 at 11:40 PM.

  8. #97
    Player
    Macleod's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    441
    Character
    Elric Ashmore
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I really hate when people complain about jobs being "gutted"...Continuously adding skills to jobs is not reasonable, nor sustainable. We shouldn't be forced to have 10 hotbars completely full of crap to play the game. I welcome pruning, but also like that we get a couple new abilities to replace things that were lost. You might not like what was taken away, or what they added in return, but they can't just keeping adding and adding and adding.
    (9)

  9. #98
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Macleod View Post
    I really hate when people complain about jobs being "gutted"...Continuously adding skills to jobs is not reasonable, nor sustainable. We shouldn't be forced to have 10 hotbars completely full of crap to play the game. I welcome pruning, but also like that we get a couple new abilities to replace things that were lost. You might not like what was taken away, or what they added in return, but they can't just keeping adding and adding and adding.
    They can they just have to be smart about it.

    Melee combos should be on one button that updates in the chain. They have it for PvP. What's the difference between 1,2,3 instead of 1, 1, 1. It's boring and monotonous? Welcome to healer dps where it's 2111111111111 for our dps rotation from lvl 4 to lvl 80. Blows that excuse out of the water.

    For healers (example) WHM Cure should upgrade to Cure 2 via a trait at a certain level. At higher level gameplay, Cure 1 is essentially ignored. Why do we still have cure 1 at lvl 80 when they're not used?
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #99
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by Deceptus View Post
    They can they just have to be smart about it.

    Melee combos should be on one button that updates in the chain. They have it for PvP. What's the difference between 1,2,3 instead of 1, 1, 1. It's boring and monotonous? Welcome to healer dps where it's 2111111111111 for our dps rotation from lvl 4 to lvl 80. Blows that excuse out of the water.

    For healers (example) WHM Cure should upgrade to Cure 2 via a trait at a certain level. At higher level gameplay, Cure 1 is essentially ignored. Why do we still have cure 1 at lvl 80 when they're not used?
    Not all DPS have combos tho so it isn't that simple? You'll need more then one button combos.. and I know pvp does this but it's not just 111111111 as you claim. It's still more like 111,234, etc etc. And healers never had DPS complex rotations anyway so that's kindof an unfair thing to compare them too. As far as I know it was always whm=holy spam. Yeah you had areo and many other things to hit here and there but they were no where near as hard or busy as say monk or ninja.
    (2)
    Last edited by Canada_bangs; 04-28-2020 at 02:22 AM.

  11. #100
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Macleod View Post
    I really hate when people complain about jobs being "gutted"...Continuously adding skills to jobs is not reasonable, nor sustainable.
    Virtually no one complaining about "gutting" is saying that just removing skills is bad by itself. The issue is cutting out(or altering) good skills and mechanics which added complexity and synergy within the kit and replacing them with shallow crap that doesn't alter the gameplay in any meaningful way.

    Look at MNK for example - they've lost 2 damage cooldowns and an entire burst window in order to add... an AoE copy of The Forbidden Chakra and 2 more niche GS management abilities with limited use(one which also breaks the job's opener in a way that devs somehow failed to predict). Tornado Kick wasn't removed, but it might've as well be, since with other changes and additions it's no longer used for either burst damage, nor disengaging.

    MNK isn't the only one though - look how many "new" SHB skills are just single target/AoE versions of what jobs already had(eg Despair, Hissatsu: Senei), or "two" skills which are actually just one split into single target and AoE (Auto Crossbow/Heat Blast). Hell, DRK's Edge and Flood of Shadow fall into both groups, since they're just simplified and split Dark Arts.

    The problem is that SE isn't removing button bloat to add new, meaningful skills - they're removing good skills to ADD button bloat. The excitement of getting new skills as you level up in an RPG, is that you get more options and your character's playstyle is getting expanded - SHB did the opposite of that for many jobs though. We lost options and mechanics, just to "make space" for more of what we already have.
    (11)

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