Quote Originally Posted by ForteNightshade View Post
And this why people are complaining about job design; particularly healers. They've been designed for that lowest common denominator which makes for less compelling gameplay for everyone else. Instead of improving one of the few tank mechanics, they abandoned it entirely because some people can't be bothered to learn how it works. Likewise, healers are reduced to spamming a single button due to not wanting to make things "too hard" yet even Savage barely pushes their healing kit. Maybe the dev team should stop worrying about Timmy who thinks Cure III is a better healer than Cure II because three comes after two.
The game will never be super complex. It's not really the audience it caters towards. I've accepted that. I do savage, and most of the other content it provides. I'm glad I don't have to worry about some of that though, it let's me play other games, which I also enjoy.

I feel like a lot of people only want to play xiv, and while I understand that, I think the world is moving away from that kind of game.