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  1. #51
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    To be fair, after a little check, at level 80, bare, with only level one weapon we are already at 3.9k HP (as BLM). It distorts perception.
    (4)
    Altoholic
    La normalité n'est que la moyenne de nos folies individuelles.
    Normality is just an average. I'm the weird, you're the bizarre.

  2. #52
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fynlar View Post
    Why would they put up a barrier when they're expecting it to do peanuts for damage even without it?
    Less healing later, mp ticks up. The boss hits pretty hard. I always shield before transitions because I'll get mp ticks to make up for it. Why would you put yourself in a worse situation?
    (2)

  3. #53
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Bsrking5 View Post
    Why would you put yourself in a worse situation?
    Good question. I will never understand healers who don't get that a full team at the higher HP it is less heals later and a way to escape the need to rez people, rez that take more time and cost more MP...
    (0)
    Altoholic
    La normalité n'est que la moyenne de nos folies individuelles.
    Normality is just an average. I'm the weird, you're the bizarre.

  4. #54
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by Deceptus View Post
    Hopefully it gets some traction here because whoever moderates the Bug forum isn't getting the picture.

    Apparently since 5.1 (the point they "nerfed" the encounter) when King Mog transitions and arrives he's doing massive damage via Memento Moogle that a normal lvl 50 at the proper item level simply can't survive.

    Multiple people have confirmed it.

    Pic of the damage

    Video of it happening
    I wouldn't mind helping with putting more weight on the issue, by going into the duty with the minimal iLvl set and gather some combat logs / footage. But, i will need more people willing to join me. I have a level 52 Samurai on my Cerberus (alt) Character, so that should be usable for this test run.
    (3)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  5. #55
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    There is an issue. I've observed how many HP has a WHM with full left side ilvl90 and a medium ilvl that is probably close from ivl54. He had around 3600HP. Transition Memento is actually far too high.
    (5)
    Last edited by Eldevern; 04-21-2020 at 11:16 PM.
    Altoholic
    La normalité n'est que la moyenne de nos folies individuelles.
    Normality is just an average. I'm the weird, you're the bizarre.

  6. #56
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Yeah...you shouldn't have to severely outgear a normal fight to avoid being one-shot without heavy mitigation as that's generally limited to extremes or savage.

    I still got slapped for 3.1K with Reprisal + Sacred Soil + shields from Succor.
    (4)

  7. #57
    Player
    Matchakuchen's Avatar
    Join Date
    Jan 2015
    Posts
    8
    Character
    Mari Khargosh
    World
    Phoenix
    Main Class
    Archer Lv 80
    Quote Originally Posted by Crushnight View Post
    I think people are misinterpreting the issue.

    Is it a bug? Oh yes, no way should a hard mode trial require more mitigation than an extreme trial when doing mechanics correctly especially one released in the X.1 patch. Also asks yourselves this when was the last time you saw a random tank use reprisal for transition Memento Moogle or better yet last time a sch/Noct Ast put up a shield, because been quite awhile since i've seen either of those.

    Is it a major issue? No its not, no new player should be that low on gear/hp if they have done job quests and equipped their gear, if they haven't done either of those bigger issues at play and veteran players on alt jobs SHOULD know better.

    It is something they should sort out but it is not game breaking in the slightest with how everything has been set up to give you more hp than needed to live.
    Except I could not do my trial roulette cause I had 2 whm in my party with under 3000hp and they died all the time. Tanks already got creative with cover and stuff but the baby healers didn't know how to react so it was a lost cause.

    Is it their responsibility to properly gear up in time?

    Absolutely yes but there will always be people that don't do that sadly.


    Quote Originally Posted by Rhus View Post
    How do people find out these things?
    I can’t say if I got TM on duty roulette And died I’d be thinking “well that’s not right I shouldn’t be dead. I’ll need to look into this and file a report to square” I just accept I died there and wait on a res lol
    as I said above, went into Trial Roulette, I am someone who does roulettes almost daily and I alway mark the moogles and explain the fight to newbies so I was already pretty aware of the whole concept of that trial.
    So when it suddenly hit more than usual and our healers just kissed the ground without doing anything wrong, I did some testing and comparison and reported it.
    (0)

  8. #58
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by KageTokage View Post
    Yeah...you shouldn't have to severely outgear a normal fight to avoid being one-shot without heavy mitigation as that's generally limited to extremes or savage.

    I still got slapped for 3.1K with Reprisal + Sacred Soil + shields from Succor.
    ilvl 54 is the minimum requirement. I.e it's possible to do it at that item level but you're going to have a bad time and will need mitigation and good skills. ilvl 90 gear was in the game from launch, and was readily available to players back then let alone now. Hell a Scholar in i70 Darklight gear has 5.1k health. Way more than is needed to survive this attack. Just doing your 50 job quests gives you a full set of ilvl 90 gear these days so no reason players shouldn't be wearing it.

    Lets not dumb down the game any further than it already is. If nothing else this is a good training tool to teach players about mitigation.
    (3)

  9. #59
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by BristolRuss View Post
    Way more than is needed to survive this attack. Just doing your 50 job quests gives you a full set of ilvl 90 gear these days so no reason players shouldn't be wearing it.
    I could write a novel about seeing people in gear they weren't supposed to be wearing or not wearing.

    I've seen a DRK with BLM right side gear in lvl 60+ content

    Yesterday in MSQ roulette I saw a DRG saying to disregard my advice to newbies and that I wasn't competent because I wasn't "in raid gear". Meanwhile they are completely missing 2 pieces of gear on their right side.

    I can go on, and on.

    Point is, this game literally throws gear at people and many either don't know it or don't care to know it. But the fact remains, this attack does way too much damage for the level of the content.

    There is no debating that. It's a fact.

    The video from 2014 showing it doing 131 damage really proves it. No amount of Protect or Stoneskin is going to knock off 3400 points of damage.

    The other fact is that SE needs to learn to not be so rigid in their bug submission forums. When lots of evidence is presented, they need to take it seriously and not just disregard it because "it wasn't filled out 100% properly".
    (1)
    Last edited by Deceptus; 04-22-2020 at 05:33 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #60
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by BristolRuss View Post
    ilvl 54 is the minimum requirement. I.e it's possible to do it at that item level but you're going to have a bad time and will need mitigation and good skills. ilvl 90 gear was in the game from launch, and was readily available to players back then let alone now. Hell a Scholar in i70 Darklight gear has 5.1k health. Way more than is needed to survive this attack. Just doing your 50 job quests gives you a full set of ilvl 90 gear these days so no reason players shouldn't be wearing it.

    Lets not dumb down the game any further than it already is. If nothing else this is a good training tool to teach players about mitigation.
    A level 50 scholar in i70 gear does not have 5.1k health. Either you're using the site wrong, or the site is inaccurate. I know this because I have an alt with a scholar decked in i111 gear with 5.1k health.

    https://imgur.com/a/lI0Vzop

    I have also helped many new people through ARR, guiding them to do their class quest and equipping their i90 class gear after which healers are closer to 3.5k health than 5k health.

    Posts like these just spread misinformation.

    That being said it's not a huge issue because the echo sees people through after a couple of wipes.

    Quote Originally Posted by Matchakuchen View Post
    Except I could not do my trial roulette cause I had 2 whm in my party with under 3000hp and they died all the time. Tanks already got creative with cover and stuff but the baby healers didn't know how to react so it was a lost cause.
    I think if they were that low on health they may have not realised their last class quest gear is given as a coffer in inventory : ( If I went through on an alt equipping only my class quest gear and the accessories provided to me, my WHM should be around 3.6k. So they probably didn't realise, poor guys : (
    (2)
    Last edited by Rae88; 04-22-2020 at 06:11 AM.

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