Or just cause all enemies' and dungeon completion experience to generate exp as if they were your actual level, rather than your synced level. Or, give some portion (say, 75%) of that.xp gained should be a flat 1.5x after the daily bonus has been given. It's not really leveling if you take a 70 through it, and you constantely get < lv30 dungeons for the crappy xp they give versus the exp needed for your next level. Queuing for highest dungeon isn't great for obvious reasons, although it would be ideal otherwise.
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