





The problem is that it's not just about the people who've had months to do it, but also about those who picked up the game last week and have to get through every piece of mandatory content, which a lot of people already consider to be too much.
It would be a different story if they chose to treat all old content as "assumed done" for the sake of future storytelling, whether the player has completed it or not, instead of altering dialogue according to completion status. Although that comes with its own risks of confusing people, of course.
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