Quote Originally Posted by KarthMandu View Post
the more ismple it ecomes, the easier it is for everyone to do everyhting and get whatever they want without effort
If I may ask, what is wrong with this happening? Shouldn't the game be more accessible to others so that everyone can enjoy end-game content? Why should you be the one to dictate who gets gear and who gets to play end-game content? You don't really need money in this game but it's still very easy to make it as a crafter. I re-subbed a few weeks 5.2 hit and gear was still selling at around 500k a piece, I dumped the price on most items to around 100k and I was still making a huge profit. I was still making a profit until the relic patch hit and now I'm back to making food 24/7.

There are so many ways for crafters to make money that I don't get what your complaint is about. Make end-game food, it sells almost instantly. Making items for levequest turn-ins, make gear for levels 1-60 for people gearing up or gearing their retainers. Just got to the marketboard and list things by demand. Go to marketboard history and see how quickly items are selling.

I've popped in and out of the game for years and crafting has never been a difficult way to make money. Hell, with Neo-Ish gear I was even having other crafters buying my gear so they could re-list it at a higher price.