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  1. #41
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Again expanding the dresser will do nothing to delay the inevitable. Unless the size of the dresser is expanded to be able to hold the same ammount as all pieces of unique gear. Which would be unfeasable with how the items are stored...

    And yeeh, it's incredibly frustrating how badly our total storage space is fragmented between inventory, armory, saddlebag, retainer, armoire, calamity salvager and lastly the dresser.

    With a log we could pretty much do away with half of those features.
    I'm 100% behind the log idea. Odds are though that the code that displays gear and handles the glamming system has calls to the instanced items (read it's not just item data but an actually "created" instance of an item since only these would have dye information for example) spread out accross multiple classes/methods ( Instead of having it all centralized in one spot) which would require quite a bit of rework.
    I still think it wouldn't be that hard (relatively speaking) to have the system only create temp/persistent item instances for the glamour plates (as part of the process of applying the item to the plate preview) and give them arbitrary dye and other data if required, and then use those as it currently works. The side effect of this would be that you would not be able to retain any dye information directly in the log (aka not like the curent dresser where some items have dye on them even before you place them in a glam plate). And odds are it would be unlikely you could get an item out of the log. So you log the fact you own the item and then whatever you do with the item is final (sell it, desynth, etc.)
    (1)
    Last edited by EaMett; 04-12-2020 at 09:02 AM.

  2. #42
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,233
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by VenKitsune View Post
    I dont see what the problem is with the current system? What do you mean throwing something away each time you log on? Something tells me you're not using the glam dresser properly...
    People who are serious about glamour want the option of playing with the full palette of possibilities or at least want the option of trying to collect everything. They are constantly having to decide whether to keep something that they obtain or destroying/discarding it because of space. Sometimes you discard something and later realize that it might have been perfect for a new idea you have, and you have to remember the name of it, where you found it, and go get it again. In a collection or log based system you don't have to keep items, the appearance is yours to play with forever.

    The glamour dresser is a lot like void storage in WoW. It was meant to be where you keep gear (as well some other things) that you are not currently using so you could use it with the transmog system. It costs gold to put stuff in but it's free to take stuff out, kind of like the glamour dresser, except that the cost is a glamour prism. There was talk of having void storage interface with the transmog system much like how you can make plates from items in the glamour dresser but instead they created the collection system when once an item is soulbound to a character of the appropriate class the appearance is in an account wide collection, that can be accessed by a tranmogrifier.

    If they did create a log/collection based system the glamour dresser might be changed to work differently or it would become just extra storage like void storage.
    (5)
    Last edited by MsQi; 04-13-2020 at 09:32 AM.

  3. #43
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    It is one of all the little details in the game, that need an overhaul. But all theses details lead me to think we more and more need a new game. Patch on a patch is one of the worst way to proceed. We come to a time there are a lot of little things that require a rewrite from scratch to be technically up-to-date.
    (1)
    Altoholic
    La normalité n'est que la moyenne de nos folies individuelles.
    Normality is just an average. I'm the weird, you're the bizarre.

  4. #44
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Eldevern View Post
    It is one of all the little details in the game, that need an overhaul. But all theses details lead me to think we more and more need a new game. Patch on a patch is one of the worst way to proceed. We come to a time there are a lot of little things that require a rewrite from scratch to be technically up-to-date.
    We're victims of 1.0, they were in such hurry to rework it, that sometimes they just glued everything together and it's worked, but when later they try to change something or fix it, game just broke or making servers go down. It's no easy task to create a game almost from scratch in so little time, especially with the task of exporting characters from vanilla, the engine choice was not very good, since it began to show it's cracks very soon. Yoshi's working on FF16 right now, so maybe it will be new MMO with more flexible and streamlined engine.
    (1)

  5. #45
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    461
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    IMO one thing they could do for me is allow Job Specific Sets or the Dyable versions to be stored in the Armorie like the initial ones, It would clear a ton of space out of my damn retainers inventory if they did just this.

    Another thing they could do is have armor sets store multiple glamors and base them on which job is active (ie Crystarium armor will have a different look if a glamor has been applied for DRK or WAR)

    Realistically I can expect there being limits to how much armor can be loaded at once but they could redesign the glamor dresser to load armor sets in blocks based on which expansion/dungeon/craft theyre from and at least have a plate available for each job/class.
    (0)
    Last edited by Raiya; 04-12-2020 at 11:49 PM.

  6. #46
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Raiya View Post
    IMO one thing they could do for me is allow Job Specific Sets or the Dyable versions to be stored in the Armorie like the initial ones, It would clear a ton of space out of my damn retainers inventory if they did just this.

    Another thing they could do is have armor sets store multiple glamors and base them on which job is active (ie Crystarium armor will have a different look if a glamor has been applied for DRK or WAR)

    Realistically I can expect there being limits to how much armor can be loaded at once but they could redesign the glamor dresser to load armor sets in blocks based on which expansion/dungeon/craft theyre from and at least have a plate available for each job/class.
    What's the rule with job specific gear and the armoire? I never seem to be able to figure it out. Some AF pieces go in and some don't it's maddening. I'm assuming all augmented and dyeable gear can't go in but iirc I have some non dyeable ones that won't go in either. Antequated gear doesn't go in, weathered gear doesn't go in, The gnb outsider outfit (starter gear) doesn't go in. I'm so confused.
    (0)
    Last edited by EaMett; 04-13-2020 at 01:21 AM.

  7. #47
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,553
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by grinkdaboy View Post
    good luck farming something from an alliance raid, especially one from arr-sb where you can be so fortunate as to get two accessories from one boss
    Alliance roulette puts me in there often enough I can't say I've seen the problem.

    Quote Originally Posted by MelodyCrystel View Post
    :remembers when Anima was a thing and required to do the 2.x Alliance Raids:

    :shudders at the memory to run for a week several runs in World of Darkness to obtain all healer-pieces:

    :bites her lip when remembering co-healers who ignored request and snatched hat plus robe:

    :frowns when she notices it even took much longer to get the corresponding caster-set completed - obtained the missing skirt last fall:


    ... ...... ...........

    Uhm, you were saying something about re-retrieving stuff...?
    Do you want to reconsider that, maybe, as I gave you a prime example of my bad luck...?
    Are you wearing the Demon Skirt often? If so keep it. If not, ditch it. It's not a hard concept.
    "But what if I want to wear it again" you may ask? I have seen so many of those skirts drop to the floor. It's not like the gear is a hot commodity right now.


    Would I take a glamour log? Sure.
    But I also don't see the need to hoard all items ever when they can be re-retrieved just the same.
    (0)

    http://king.canadane.com

  8. #48
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,170
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by EaMett View Post
    What's the rule with job specific gear and the armoire? I never seem to be able to figure it out. Some AF pieces go in and some don't it's maddening. I'm assuming all augmented and dyeable gear can't go in but iirc I have some non dyeable ones that won't go in either. Antequated gear doesn't go in, weathered gear doesn't go in, The gnb outsider outfit (starter gear) doesn't go in. I'm so confused.
    Generally it's only the very original set of relic gear and seasonal gear that can go in the armoire. Other relic sets can be re-purchased or re-acquired in other ways.
    (0)

  9. #49
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Canadane View Post
    Are you wearing the Demon Skirt often? If so keep it. If not, ditch it. It's not a hard concept.
    "But what if I want to wear it again" you may ask? I have seen so many of those skirts drop to the floor. It's not like the gear is a hot commodity right now.
    The real problem comes with remembering what items you've parted with in the event they become a good fit with a newly acquired one.
    Say you find a piece of gear you like but can't really match it up with your stuff. This could work great with some AF gear you tossed out for room but good luck remembering. So you end up tossing that new glam out because you don't use it. Then later on you find another piece that doesn't quite work with what you have but would've worked great with that glam item you threw away. Rince and repeat. It's just a bad system. I'm not one to advocate for having access to all items, the majority of items I wouldn't wear anyways. But we need a serious upgrade to the system.

    And that's without mentioning the hardships that come with making glams from items both in the dresser and out of it (since we have no room) that's just terrible because we can't test dyes and stuff. A log would definitely fix this.
    (4)

  10. #50
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,553
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    You've gotten upgrades. Multiple.
    If you're not going to wear a majority of the game items I can't see you having inventory issues.

    Again I'll take a glamour log if they implement it, but I'm also willing to tell people there's already a solution to the issue.
    (2)

    http://king.canadane.com

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