I think it's okay for casual dandy:

( if the relic is for casuals play, then it does great job and is best relic content ever made, for normal easy going macro crafter ) 10/10 points

but: I am disappointed

Talking about whole philosophy and design

It looks to me that SE is blindly shooting ( like in ships game x, o, o, x, x )

One step forward and two backwards since end of HW ( boarding from all job changes and gameplay, and more )

Things gona change in the sake of changing