Quote Originally Posted by kaynide View Post
So while I don’t think it should be on par with roulette’s bonus, xp per hour doing level-appropriate fates should be somewhere around 60-70% equal to running a non-roulette dungeon.
What I was hoping for is about 80% equal to running a non-roulette dungeon. Not per Fate, but equal to the amount of time spent in each Fate. For example, a Fate normally takes 5-8 minutes (solo) to complete, so that should kinda equal to 80% exp from 5-8 minutes in a dungeon, which is basically having the first boss cleared.

Quote Originally Posted by kaynide View Post
Why? Running fates (and frontline) can be a face roll and doesn’t really teach you how to do the job you are playing, whereas 4 man dungeons typically require the player to make an effort to get through them. I just think more effort should net more reward.
If you're in a 4 man dungeon you have 3 people that can carry you around. If you are soloing Fates you need to carry your own weight. But sure, you learn more in dungeons then in fates, but I mean, you can boost your character to 70 and then jump straight in to dungeons without any experience what so ever. So other players have to deal with inexperienced high levels anyways. Also you won't get any gear from fates, so you'll need to do dungeons sooner or later anyways.