Ah yes..the 24man Alliance raids.
When I started the game back in the day, World of Darkness was the current relevant Alliance raid in the game. So when I got to the point of finally being able to do LotA, and I went in the first time as a newbie...I was positively stunned by it. Yes, I sure died a couple of times and it took me some time to understand what was going on. But things were actually challenging and fun, like fighting Behemoth alongside 23 other adventurers and actually having to care about towers and the spawning bombs etc. Or the bone dragon, where the timing to kill it was everything and one mistake could lead to a swift wipe. To be frank, LotA fascinated me so much back then, that I went back in again and again like around 30 times before even unlocking CT, because it was so much fun to me.
Then I got into CT, and wow, I loved it even more. The whole aesthetic of the place as well... But the fights were great too, like...do you even remember when Scylla actually had more to offer than freezing people? That you actually had to charge the towers with electricity to unlock the PLATFORMS (yes this fight had platforms alright) to stand on at the right time or else it was a wipe?
Or the second boss that got nerfed so hard that it's basically not the same anymore? I still remember a time when it spawned three robot adds that had to be placed at the right spots to unlock the platforms surrounding the arena...where you had to go and kill adds as a party to avoid being wiped. If a tank back in the day didn't know what to do or the dds killed the add before it was at the right spot...it was a wipe. Teamwork was needed here, also for the small dronethings that spawned around the boss...while now, its just "spank it until it dies, oh it does an aoe? Who cares just stand in it lolol"
If CT or LotA would have been the faceroll they are now when I did them for the first time, they would not have had the impact on me they had, for sure. I would never have felt the overwhelming fascination and proud feeling of mastering a challenge like this alongside other players. The fact that the new players now will never get tp experience this, and what those great alliance raids have become is just making me sad...and it's no wonder that newbies who do them won't take anything that comes after them seriously. I mean, really, what do you expect? You throw them into two raids where all they have to do is press two buttons maximum and then throw them into WoD where mechanics are still relevant at the first boss, which is called the "noob filter" for a reason. Why do you think, so many parties still wipe there even today?
I wish they would give LotA, CT (and VA too, this one has also suffered, just not as much as the other two did yet) a bit of their fire back. About rewards, well...if they decided to change the alliance roulette, I'd say keep them the same. I get that some people want to run their rouletts asap for stones, I do. But personally, I would welcome it if the alliance raids would become what they were intended to be in the first place again.