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  1. #1
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,496
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They aren't refusing to hire more people though, they are struggling to find people.

    Also, in response to the earlier response, backend stuff is incredibly hard to change once it's been implemented at this level. They had to make the game compatible with old 1.x assets and that probably led to a lot of messed up Jerry rigged code to make systems talk to each other.

    They'd likely have to halt patches for awhile to fix all the issues, but we already get complaint threads and backlash if stuff is delayed by a week or 2. There's no real feasible way to do this currently.

    In 2.0 I agreed with you, in 3.0 I wondered, in 4.0 I questioned, and in 5.0 it is obvious. You can honestly not believe by 5.0 they are struggling for staff. The team may be short staffed. They could have trained or poached enough staff by now. Some sort of disconnect between the company and the future employee's is happening. Money, workload, lack of ability to train, or whatever reason. The issue is clearly SE's fault and not the future workforce that you claim. I can not believe that this far into the games lifecycle. You honestly can't think it is the lack of employee's in the work pool by now?



    The backend stuff is probably a mess from some 1.X stuff. I agree with you a 100%. Retainers and MB's are on my list of 1.X things that need to be fixed but the way they probably put them in over the course of 1.X it ain't happening.
    (5)

  2. #2
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Moonlite View Post
    In 2.0 I agreed with you, in 3.0 I wondered, in 4.0 I questioned, and in 5.0 it is obvious. You can honestly not believe by 5.0 they are struggling for staff. The team may be short staffed. They could have trained or poached enough staff by now. Some sort of disconnect between the company and the future employee's is happening. Money, workload, lack of ability to train, or whatever reason. The issue is clearly SE's fault and not the future workforce that you claim. I can not believe that this far into the games lifecycle. You honestly can't think it is the lack of employee's in the work pool by now?
    I think a lot of ppl are on the FFVII remake, plus FFXI has something "big" coming and there is another major FF project that will be announced after the VII remake hits shelves, so it's likely they are putting most ppl on other projects. XIV made its money back and with every patch basically being a repeat of the previous in the cycle and the plethora of issues we have that has nothing to do with coding, just a lack of initiative, you can tell they are not putting their all into this game, whether that be people, money or effort.
    (3)

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