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  1. #1
    Player
    AnimaAnimus's Avatar
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    Feb 2012
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    Cynric Zerr
    World
    Sargatanas
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    Red Mage Lv 70
    Quote Originally Posted by Xatsh View Post
    I believe Yoshida said something like he does not want people who are not in guilds to be left out or something along those lines..
    Yoshida has been on the stance that no one should be left out of anything for whatever reason since day 1, which has frankly caused more problems that it solved. In an mmo no one is technically locked out of anything, you just need to be able to meet the prerequisites. People complain about real life this and real life that, but that's just their own life and an mmo, which is meant to have hundreds of thousands to millions of players cannot cater to just you, something many do not understand.

    If they would move away from the "everyone must be included from the start, regardless of how much time or effort they want to put in" they would solve many fundamental issues plaguing the game.
    (4)

  2. #2
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    Liam Harper
    World
    Zodiark
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    White Mage Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    Yoshida has been on the stance that no one should be left out of anything for whatever reason since day 1, which has frankly caused more problems that it solved.
    Exactly this. It's an attitude that has dragged down so much content in this game, it can't be rewarding, challenging, time consuming or efficient because someone might feel "forced" to do it. So many things in the game either have long grinds but lukewarm rewards, or good rewards but done and over in a day. Trying to give everyone everything just results in us having less.
    (1)

  3. #3
    Player DrWho2010's Avatar
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    Aug 2013
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    Limsa Lominsa
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    Maximum Powerful
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    Hyperion
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    Summoner Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Exactly this. It's an attitude that has dragged down so much content in this game, it can't be rewarding, challenging, time consuming or efficient because someone might feel "forced" to do it. So many things in the game either have long grinds but lukewarm rewards, or good rewards but done and over in a day. Trying to give everyone everything just results in us having less.
    it's this kind of elitism that makes me glad XIV is the way it is. It's just enough for my tastes. this kind of mentality is suited more to WOW imo.
    (3)

  4. #4
    Player
    Leyza's Avatar
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    Jul 2011
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    Ul'dah, Gridania, Limsa Lominsa
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    330
    Character
    Lenana Milna
    World
    Mateus
    Main Class
    Dragoon Lv 82
    Quote Originally Posted by DrWho2010 View Post
    it's this kind of elitism that makes me glad XIV is the way it is. It's just enough for my tastes. this kind of mentality is suited more to WOW imo.
    Honestly, this is part of why I've stuck with FFXIV far longer than I ever did with WoW.
    (0)
    The angels dance like feathers float, they're here to see and to be seen,
    The clock strikes two, the music slows and each one slowly dons their wings,
    Once outside they all pair off and hand in hand they leave
    But I'm still waiting, yeah, and I'm still waiting
    Rise Against - Torches

  5. #5
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    Liam Harper
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    Zodiark
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    White Mage Lv 90
    Quote Originally Posted by DrWho2010 View Post
    there are lots of 1 person FC's. how are they supposed to do "group" content?
    Branch out and invite members, or join a larger FC.
    That's like saying there's a lot of people who play solo, how are they supposed to beat Alliance raids? They aren't.

    Quote Originally Posted by DrWho2010 View Post
    it's this kind of elitism that makes me glad XIV is the way it is. It's just enough for my tastes. this kind of mentality is suited more to WOW imo.
    There's nothing elitist about wanting each piece of content to be aimed towards the player who actually enjoys that content.

    I'd like fishers to be able to fish up useful/valuable fish. Crafters to have challenging crafts that put their endgame sets to use. Dungeon fanatics to have engaging hard dungeons instead of bland corridors of easy enemies. Free companies to have calenders, events, perks for those who love social communities. Healers to actually have something to heal. Tanks to have something to do besides 1-2-3 and press a cd twice per fight. Relic weapons to actually be viable. PvP to have a real combat toolkit. Achievement points to do something when you collect a lot. Better Triple Triad rewards. 8 man normal to be more than a weekly 10 minute chore for your token. And so on...

    But we can't have any of that, because give even one of those activities a real reward or challenge and someone who has no interest in that specific content at all will start creating a fuss because they want the reward too.
    So the result is either the content is watered down and hardly worth doing so the reward can be handed over, or the reward simply removed. Basically what I said, we all end up getting less due to greed.

    But yes, I'm being elitist because I don't want everything wrecked for those who love it, so it can be handed to me on a plate.
    (5)

  6. #6
    Player DrWho2010's Avatar
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    Aug 2013
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    Limsa Lominsa
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    3,707
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    Maximum Powerful
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    Hyperion
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    Summoner Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Branch out and invite members, or join a larger FC.
    That's like saying there's a lot of people who play solo, how are they supposed to beat Alliance raids? They aren't.
    Social anxiety and lack of network is a thing too. Many people find it hard to make friends in the game or find people that will fit their lifestyle.



    Quote Originally Posted by Liam_Harper View Post
    There's nothing elitist about wanting each piece of content to be aimed towards the player who actually enjoys that content.
    They already do. It's just not good enough for you in your opinion. I think it's fine where it is. but we'll never see eye to eye.

    Quote Originally Posted by Liam_Harper View Post
    I'd like fishers to be able to fish up useful/valuable fish. Crafters to have challenging crafts that put their endgame sets to use. Dungeon fanatics to have engaging hard dungeons instead of bland corridors of easy enemies. Free companies to have calenders, events, perks for those who love social communities. Healers to actually have something to heal. Tanks to have something to do besides 1-2-3 and press a cd twice per fight. Relic weapons to actually be viable. PvP to have a real combat toolkit. Achievement points to do something when you collect a lot. Better Triple Triad rewards. 8 man normal to be more than a weekly 10 minute chore for your token. And so on...
    you'd probably have to increase the dev team 10-fold to get that done.

    Quote Originally Posted by Liam_Harper View Post
    But we can't have any of that, because give even one of those activities a real reward or challenge and someone who has no interest in that specific content at all will start creating a fuss because they want the reward too.
    So the result is either the content is watered down and hardly worth doing so the reward can be handed over, or the reward simply removed. Basically what I said, we all end up getting less due to greed.

    But yes, I'm being elitist because I don't want everything wrecked for those who love it, so it can be handed to me on a plate.
    i think you're being overly dramatic but this isn't an MMO of yesterday. it's an MMO that can be accessible for those who can maybe log in just a couple hours a day or maybe even just a weekend. all these kind of things would make people feel the need to play 24/7. this isn't that kind of game.
    (3)

  7. #7
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    Liam Harper
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    Zodiark
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    White Mage Lv 90
    Quote Originally Posted by DrWho2010 View Post
    Social anxiety and lack of network is a thing too. Many people find it hard to make friends in the game or find people that will fit their lifestyle.
    There are FC's out there for people with social anxiety. I have social anxiety myself.

    Besides, why should the entire game be denied enjoyable FC content, structure and rewards because a handful prefer not to participate. I'm fairly sure even the people in one person FC's would hate to learn that their choice of playstyle meant the devs were denying hundreds of thousands of other players something they'd enjoy. That's not what they want and not why they're in a one person FC.
    (5)

  8. #8
    Player DrWho2010's Avatar
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    Summoner Lv 100
    Quote Originally Posted by Liam_Harper View Post
    There are FC's out there for people with social anxiety. I have social anxiety myself.

    Besides, why should the entire game be denied enjoyable FC content, structure and rewards because a handful prefer not to participate. I'm fairly sure even the people in one person FC's would hate to learn that their choice of playstyle meant the devs were denying hundreds of thousands of other players something they'd enjoy. That's not what they want and not why they're in a one person FC.
    that's a lot of assumptions there.
    (2)

  9. #9
    Player
    AnimaAnimus's Avatar
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    Feb 2012
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    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by DrWho2010 View Post
    there are lots of 1 person FC's. how are they supposed to do "group" content?
    This is about the most laughable and facepalmy answer for an MMO.

    Quote Originally Posted by DrWho2010 View Post
    i would suggest go playing another game that would satisfy this interest then.
    If you don't want to do group content, why are you not playing a single player game? That road goes two ways.

    Quote Originally Posted by DrWho2010 View Post
    it's this kind of elitism that makes me glad XIV is the way it is. It's just enough for my tastes. this kind of mentality is suited more to WOW imo.
    And when you don't agree the old "elitist" and "go back to WoW" is immediately deployed. I mean, its just cringy.
    (3)