Results 1 to 9 of 9

Hybrid View

  1. #1
    Player
    Vendalwind's Avatar
    Join Date
    Jul 2019
    Posts
    340
    Character
    Vendal Solairune
    World
    Cactuar
    Main Class
    Ninja Lv 90
    Because of how much gcds we lost too ninjutsue mathematically we get the exact same number of aeolian and armor crush as before the big changes, which is likely why SF got removed from the combo.

    Personally i want to see more blade play and less ninjutsu in our rotation BUT i do think shadowfang needs to stay out of our standard combo. If i were to change just sf I would love to see its:
    -dot potency nearly halved (90 down to 50 on dots)
    -cooldown removed
    -duration buffed to 33 seconds so every other cast can align with trick without drop off

    This would remove one standard gcd from our bank (as wed be spending two on sf per minute instead of 1), keep us very close to the same dps (the drop to 50 instead pf 45 to make up for the lost gcd) and would allow us to again multi dot in multi target situations
    (1)

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vendalwind View Post
    Because of how much gcds we lost too ninjutsue mathematically we get the exact same number of aeolian and armor crush as before the big changes, which is likely why SF got removed from the combo.
    Yeah, but to be honest I thought we already had a bit too many Aeolians(compared to other gcds) back before the change, plus now it feels like even more when it's mixed with just AC and Ninjutsu instead(even though factually it's not the case as you said).

    Making Shadowfang a separate dot without cd would be a good solution as well though - multi-dotting becoming smoother than before would certainly be neat too. Having a 2-step combo as an alternative felt pretty good though, so I could see it working either way, so long as we get to use it a bit more often to spice-up the blade play.

    As for the Ninjutsu, while I do generally lean more towards the "rogue" than "ninja" side of the job, I really enjoy how current Ninjutsu play into the gcd/uptime management, due to being ranged and somewhat flexible thanks to charges.
    (0)