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  1. #161
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by MistyMew View Post
    Tbh I would rather they make all old raids /trials soloable.

    I enjoy rerunning content in wow that way and other mmos.

    Unpopular opinion, probably, but meh...idc, I feel that way and always will
    Yeah I'd love that tbh. I spent a TON of time in WoW farming old dungeons and raids for mounts, pets, achievements, titles... There were times when I'd go weeks just doing that, and it was probably the only thing that kept me subbed some months. Was just thinking the other week that it kinda sucks you can't do that easily here... there isn't really an equivalent sort of chill solo farm that I've found and enjoyed here. Maybe I'm just looking in the wrong places or maybe it doesn't exist, but yeah. I'm with you on this one :P
    (4)

  2. #162
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by linay View Post
    Old content being easy is not surprising to me and enemies dying at the same speed is not necessarily a bad thing considering we should do more damage at level 50 than at level 16(?).
    I said it many times before and I will say it again: so called "old content" is new content for people that are new to the game.

    We should do more damage on level 80 than at level 16, does it make Copied Factory easy to do where you skip all the mechanics? No.
    Then why should all the mechanics be skipped in level 50 raids? Not only is it unimaginably boring but it's also just plain bad for newbies.
    They won't ever get to experience the way old raid are suppose to be unless something changes. And some might even think that all the other raids and content are just as much faceroll as CT raids and just quit playing.
    (9)

  3. #163
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Lumivyory View Post
    I said it many times before and I will say it again: so called "old content" is new content for people that are new to the game.

    We should do more damage on level 80 than at level 16, does it make Copied Factory easy to do where you skip all the mechanics? No.
    Then why should all the mechanics be skipped in level 50 raids? Not only is it unimaginably boring but it's also just plain bad for newbies.
    They won't ever get to experience the way old raid are suppose to be unless something changes. And some might even think that all the other raids and content are just as much faceroll as CT raids and just quit playing.
    Because that's how the entire game works in general. I can already survive some failed mechanics in Copied Factory that would have killed me at the start, and the next raid isn't even here yet.

    It may be new content to new players, but they're not running on their own. They're running with experienced players with higher levels and wearing better gears than what were available when those old raids were new. Even Orbonne has been a lot easier to do before the nerf to Cid, and they still nerfed Cid.

    So the idea of old content being easier is bad for new players is not shared by the developers. There may be as many people who are likely to quit if the raids were harder. I don't know.
    (5)

  4. #164
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    There's a lot of mention in this thread about Copied Factory and as someone who has multiple characters and classes to gear up, I can tell you that it's pretty faceroll right now. Wanna know the reason? We know the mechs. We know how to respond to them. Even now fights aren't lasting as long so we're not seeing repeats of some things. Like I only see the flamethrowers on Hobbes maybe once a fight now. I could see that up to three times when it launched. And fights barely get to the point where the mechs start to stack. We aren't getting hit. We aren't getting vuln ups. Or we might survive a bit better because we've upped our ilevel. We are already skipping things that we were experiencing before and nothing about the raid has changed. We've changed. This is just the nature of the game.

    If people want to experience the mechanics in CT and other raids, PF exists where a minimum ilevel sync can be put together. There's zero reason to implement this in the roulette because experienced players would still affect the curve the same way they already are in Copied Factory. And new people could get frustrated if vets yell at them for mistakes instead of just laughing it off, raising them, and patting them on the head like we do now.

    I was in a Orbonne run yesterday where we carried Alliance B the entire time. When Orbonne first came out, the insults and accusations would have been flying in alliance chat. Instead, *they* were making jokes and we were lightly ribbing them and it was a fun, positive experience. Dunno about others in this thread, but that's how I have fun in Alliance Roulette. I'm glad that we have the opportunity to remain chill and good-humored instead of stressed and sniping.
    (4)

  5. #165
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by TaleraRistain View Post
    There's a lot of mention in this thread about Copied Factory and as someone who has multiple characters and classes to gear up, I can tell you that it's pretty faceroll right now. Wanna know the reason? We know the mechs. We know how to respond to them. Even now fights aren't lasting as long so we're not seeing repeats of some things. Like I only see the flamethrowers on Hobbes maybe once a fight now. I could see that up to three times when it launched. And fights barely get to the point where the mechs start to stack. We aren't getting hit. We aren't getting vuln ups. Or we might survive a bit better because we've upped our ilevel. We are already skipping things that we were experiencing before and nothing about the raid has changed. We've changed. This is just the nature of the game.

    If people want to experience the mechanics in CT and other raids, PF exists where a minimum ilevel sync can be put together. There's zero reason to implement this in the roulette because experienced players would still affect the curve the same way they already are in Copied Factory. And new people could get frustrated if vets yell at them for mistakes instead of just laughing it off, raising them, and patting them on the head like we do now.

    I was in a Orbonne run yesterday where we carried Alliance B the entire time. When Orbonne first came out, the insults and accusations would have been flying in alliance chat. Instead, *they* were making jokes and we were lightly ribbing them and it was a fun, positive experience. Dunno about others in this thread, but that's how I have fun in Alliance Roulette. I'm glad that we have the opportunity to remain chill and good-humored instead of stressed and sniping.
    Minimum item level option is nowhere near strong enough, it won't remove any of the expasnion buffs and nerfs and you will still skip stuff and do too much damage.
    (0)

  6. #166
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lumivyory View Post
    I said it many times before and I will say it again: so called "old content" is new content for people that are new to the game.

    We should do more damage on level 80 than at level 16, does it make Copied Factory easy to do where you skip all the mechanics? No.
    Then why should all the mechanics be skipped in level 50 raids? Not only is it unimaginably boring but it's also just plain bad for newbies.
    They won't ever get to experience the way old raid are suppose to be unless something changes. And some might even think that all the other raids and content are just as much faceroll as CT raids and just quit playing.
    Not disagreeing with you, but many would just say if you want mechanics, then get caught up to run the current content. I can see that side of the argument too, especially when the alternative is reworking old content, which is something I strongly oppose.

    What is a bit baffling though is why we are allowed to overgear content to the point that the mechanics either can be ignored, or vanish completely from the encounter. By the time we get to the final patch of this expansion, Copied Factory will already be far less punishing than it was on release because players will be close to or around 100 ilevels higher than it's min requirement. I think the sync should never be higher than the ilv of the gear the instance drops. In Copied Factory's case, players would always be synced to i460 in there.
    (3)

  7. #167
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    I'm all for more tight syncs, but some players (casuals) would start to wonder what would be the point of getting better gear if it's going to get synced anyway. I think that's the developers argument for not implementing sync on early expansion content. It's so people can feel some kind of progression.

    I'm also a casual but I don't like the fact that progression is tied to making the content you enjoy easier, and thus make it less enjoyable imo. This is probably the case in almost all games that tie gear to progression though. I'm also guessing this is what most players prefer so I'm most likely in the minority with this opinion.

    I wouldn't know what other type of progression you could use while having equally satisfactory outcome. Cosmetics is only feasible alternative that comes to mind.

    You can argue that no one is stopping me from using minimum ilvl gear and refusing to use any better, but let's be real that just goes against human nature, especially considering that you will be performing poorly compared to other players even when you are more skilled. I do still want to progress and will accept better gear improvement if that's what progression is based on in the game.
    (0)

  8. #168
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by linay View Post
    Because that's how the entire game works in general. I can already survive some failed mechanics in Copied Factory that would have killed me at the start, and the next raid isn't even here yet.

    It may be new content to new players, but they're not running on their own. They're running with experienced players with higher levels and wearing better gears than what were available when those old raids were new. Even Orbonne has been a lot easier to do before the nerf to Cid, and they still nerfed Cid.

    So the idea of old content being easier is bad for new players is not shared by the developers. There may be as many people who are likely to quit if the raids were harder. I don't know.
    I don't mind old content being easier for new players but new players also need to learn and just have fun in general. There is no need to make old raids as hard as the latest raids but what really bothers here is skipping mechanics. Things just die waaay too fast.

    Make it easier, make some mechanics easier, remove some like I said before in this thread, but let us still experience them. Sure they will be easy, especially for old players but they will allow new players to learn. Right now all they can learn is that you can just run through and ignore anything that's happening cuz the boss will die fast anyway.
    (4)

  9. #169
    Player

    Join Date
    Nov 2018
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    1,706
    Quote Originally Posted by Lumivyory View Post
    I don't mind old content being easier for new players but new players also need to learn and just have fun in general. There is no need to make old raids as hard as the latest raids but what really bothers here is skipping mechanics. Things just die waaay too fast.

    Make it easier, make some mechanics easier, remove some like I said before in this thread, but let us still experience them. Sure they will be easy, especially for old players but they will allow new players to learn. Right now all they can learn is that you can just run through and ignore anything that's happening cuz the boss will die fast anyway.
    You say that, but there are probably players (new and old) who enjoy the difficulty as is just as there are players (new and old) who don't (either too easy or even still too hard). And I don't think SE sees any reason to change the difficulty for old content to be harder given the history of this game, only to be easier in certain situations.
    (3)

  10. #170
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by linay View Post
    You say that, but there are probably players (new and old) who enjoy the difficulty as is just as there are players (new and old) who don't (either too easy or even still too hard). And I don't think SE sees any reason to change the difficulty for old content to be harder given the history of this game, only to be easier in certain situations.
    Most of the people that actually like the current state of old raids are no-lifers that are in a rush to do all their dailies and grind everything as fast as possible. These are the same people that cheat their way into LotA when queueing for a roulette by taking off their gear.
    I don't know who else could like the current boring faceroll raids that LotA and ST are.

    I don't care if the content stays "easy" but what we have right now is a "press X to win" situation, especially with the first 2 lvl 50 raids.
    What's the point of having mechanics if we don't even see them happen? Why can't we find a nice middle ground where the content will stay relatively easy but also fun?

    If SE doesn't care about players having fun they might as well just remove all mechanics from lvl 50 raids to make them even faster so we could get out of this boring af place asap.
    (4)

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