Quote Originally Posted by NaiXizi View Post
Well, what you said is a bit reasonable. I don't know how to reply, but I still feel a bit wrong.

BLM: Poor mobility, without team assistance and resurrection, but in exchange for high firepower.
SMN: Good mobility, with team support and resurrection, but also high firepower, and the gap with BLM is small.
RDM: Poor mobility, with team assistance and resurrection, medium firepower.

So I use these to suggest that the firepower or mobility of debuff SMN to maintain this relative balance can not allow SMN to monopolize many professional characteristics advantages.
Of course Bard needs to boost his firepower to make him similar to Dancer.
I think we can all look at the problem from these perspectives.
Thats the part you actually have wrong. It should read this...

BLM: Poor mobility, without team assistance and resurrection, but in exchange for high firepower.
SMN: Good mobility, with LOW team support but has resurrection, but Moderate firepower. (This is what those things I linked actually showed, it does not have "high" firepower except in High Mobility situations where other jobs CAN'T use their actual high firepower)
RDM: Moderate mobility (exactly between BLM and SMN), with Moderate team support, including Buffs (Embolden), Dual Casted Heals, Dual Casted Raises, medium firepower.

You overstated Summoner and understated Red Mage.