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Thread: SCH need buffs

  1. #31
    Player
    Sighearth's Avatar
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    One of the few things schs still have that is fun is the ED mechanic. If anything they should increase ED's damage. If you plan ahead and use the least amount of AF heals you get rewarded with better dps? SCH should have at least something to optimize and work towards. I think ED dps shoud be more noticeable if anything
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  2. #32
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    Bobsmiaw's Avatar
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    Willem Allen
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    If you want damage - healing tradeoff, why complaining about DPS loss when using AF heal in SCH?
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  3. #33
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    Volkaj's Avatar
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    Volkaj Jukres
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    Quote Originally Posted by Bobsmiaw View Post
    If you want damage - healing tradeoff, why complaining about DPS loss when using AF heal in SCH?
    I do not recall having personally made such complaints. All I've stated (in that other thread) is that this DPS cost makes CU better than SS in most scenarios.
    This doesn't mean SS (or any other AF-based heal) is bad. It just means that if both are available to use CU first before considering SS.

    If CU is on cooldown and/or more healing is needed, by all means use SS if it ends up being the most efficient skill for the situation.
    AF-based heals aren't always the most optimal healing skills, and that's fine.
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    Last edited by Volkaj; 03-14-2020 at 02:57 PM.

  4. #34
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    Brandedblade's Avatar
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    Gunther Frey
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    Quote Originally Posted by Sighearth View Post
    One of the few things schs still have that is fun is the ED mechanic. If anything they should increase ED's damage. If you plan ahead and use the least amount of AF heals you get rewarded with better dps? SCH should have at least something to optimize and work towards. I think ED dps shoud be more noticeable if anything
    Are you trying to further de-incentivize using Aetherflow heals? Personally I kinda agree with the suggestion of reducing its potency to 80, it makes weaving it on Ruin II cost neutral instead of a gain over Broil and would more solidify its role as an excess resource dump.

    As stated before, energy Drain was likely removed to discourage the use of aetherflow for not healing. While reducing its potency wouldn't do much to change using it as much as possible, I think encouraging the use of aetherflow for healing by reducing the damage gain on energy Drain is s solid decision.
    (1)

  5. #35
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    Quote Originally Posted by Volkaj View Post
    This is a somewhat saner suggestion. But it means single-weaving an ED is no longer a DPS gain. So if there's no healing to be done (solo content anyone?), you'll be spamming Broil + Biolysis until you rightfully ragequit to another job. Even WHM (Assize, PoM) and AST (cards) wouldn't reach a boredom level this bad.
    No, you would still use ED to dump excess stacks in this situation. All reducing ED's potency would do is lower the opportunity cost of aetherflow heals and make them more appealing while still keeping its role as an aetherflow dump. Theres also the element of combining it with Ruin II for movement scenarios to offset the damage loss of Ruin II.
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  6. #36
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    Quote Originally Posted by Brandedblade View Post
    Are you trying to further de-incentivize using Aetherflow heals? Personally I kinda agree with the suggestion of reducing its potency to 80, it makes weaving it on Ruin II cost neutral instead of a gain over Broil and would more solidify its role as an excess resource dump.

    As stated before, energy Drain was likely removed to discourage the use of aetherflow for not healing. While reducing its potency wouldn't do much to change using it as much as possible, I think encouraging the use of aetherflow for healing by reducing the damage gain on energy Drain is s solid decision.
    Its not about de-incentivize, its about what is better for raid dps. You should only use AF heal if there is no free heals to use and that will not change with a potency buff, because it should still be less than a healer offensive gcd. Otherwise your co-healer would have to spend a healing gcd to be a rDPS gain. Lets say, ED is now 220 potency. Its still less than malefic IV and glare, therefore its a rDPS gain to sacrifice it still. What I'm trying to incentivize is a greater reward for proper management, knowledge and practice with a fight.
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  7. #37
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    Quote Originally Posted by Sighearth View Post
    Its not about de-incentivize, its about what is better for raid dps. You should only use AF heal if there is no free heals to use and that will not change with a potency buff, because it should still be less than a healer offensive gcd. Otherwise your co-healer would have to spend a healing gcd to be a rDPS gain. Lets say, ED is now 220 potency. Its still less than malefic IV and glare, therefore its a rDPS gain to sacrifice it still. What I'm trying to incentivize is a greater reward for proper management, knowledge and practice with a fight.
    Your explanation makes more sense now. However. I've been under the impression that the fact most aetherflow heals have a dps cost, and thus make other options look far more appealing, was the issue people as a whole have been having in the past few forum threads.

    If not having an aetherflow dump makes the mechanic feel boring and wasteful, but having one that deals damage de-incentivizes using it for its primary purpose of healing. Then if anything the logical solution seems to be making ED cost neutral or flat out removing the damage on it, therefore minimizing the loss of dps while still giving the scholar a use for excess stacks that don't go into healing.
    (1)

  8. #38
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    YusiKha's Avatar
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    Quote Originally Posted by Volkaj View Post
    This is a somewhat saner suggestion. But it means single-weaving an ED is no longer a DPS gain. So if there's no healing to be done (solo content anyone?), you'll be spamming Broil + Biolysis until you rightfully ragequit to another job. Even WHM (Assize, PoM) and AST (cards) wouldn't reach a boredom level this bad.
    Actually, you'd be able to use all 3 during Bio refreshes (3rd with Swiftcast) so it's still a DPS gain in 0 heal scenarios.
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  9. #39
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    Quote Originally Posted by Brandedblade View Post
    If not having an aetherflow dump makes the mechanic feel boring and wasteful, but having one that deals damage de-incentivizes using it for its primary purpose of healing. Then if anything the logical solution seems to be making ED cost neutral or flat out removing the damage on it, therefore minimizing the loss of dps while still giving the scholar a use for excess stacks that don't go into healing.
    Totaly agree.
    This is what happen when you combine healing and dps into 1 skill or 1 resource.
    You either use it for dps and throw away the heal, or keep it for healing and lose dps (WHM Assize and AST star).
    In SCH case is worse because most of its healing share the same resource with ED.
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    Last edited by Bobsmiaw; 03-14-2020 at 07:08 PM.

  10. #40
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    LariaKirin's Avatar
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    Quote Originally Posted by Brandedblade View Post
    No, you would still use ED to dump excess stacks in this situation. All reducing ED's potency would do is lower the opportunity cost of aetherflow heals and make them more appealing while still keeping its role as an aetherflow dump. Theres also the element of combining it with Ruin II for movement scenarios to offset the damage loss of Ruin II.
    More appealing than what? Cost-neutral sounds nice, but it's just a dps nerf, nothing more.

    Because:
    Within SCH, you'll prefer fairy heals all the way down to ED 0 or until you actually need AF heals.

    With AST, nothing changes.

    With WHM, Afflatus still has priority over ED 80.
    Even if you don't go lower, the 5 potency difference in loss between Afflatus and ED is such a nothingburger that you completely eliminate any form of priority between WHM and SCH.

    Personally, I'd look more towards fairy gauge interactions when it comes to improving SCH.
    (0)

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