Results 1 to 10 of 74

Hybrid View

  1. #1
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    You know, i find it funny how everyone seems to have forgotten that certain jobs/classes will always do more damage than others. This is standard knowledge in every MMO. Some classes like Black Mages will always be high on damage over others, etc. But now we have people who play a ranged job that can keep 100% uptime on damage without having to worry about mechanics or anything else and they want to do the same damage as an actual job that requires them to dodge mechanics and stop DPS, has positional skills and or cast times. No.
    (0)

  2. #2
    Player
    Miziliti's Avatar
    Join Date
    Jul 2015
    Posts
    142
    Character
    Tezu Silvin
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by EtherRose View Post
    You know, i find it funny how everyone seems to have forgotten that certain jobs/classes will always do more damage than others. This is standard knowledge in every MMO. Some classes like Black Mages will always be high on damage over others, etc. But now we have people who play a ranged job that can keep 100% uptime on damage without having to worry about mechanics or anything else and they want to do the same damage as an actual job that requires them to dodge mechanics and stop DPS, has positional skills and or cast times. No.
    Everyone could agree that melee DPS among all other dps jobs should be the higher ones. No physical range players are asking for godly buffs beyond being unfair. It is you who don't understand the situation and want to butt in with brainless comments like is. It is you being the clueless one. Mechanics that target 4 DPS players are always individually separated meaning no one can overlap each other's space. Spaces closer to the boss are by default occupied by melee and tank players. Where can range players be then? It is often the range players that need to be flexible because some melee players just refuse to do mechanics.
    (3)