Quote Originally Posted by Cetek14 View Post
Heat Gauge:
1. Why there is no connection between main combo and Heat Gauge? Even if Heat Gauge is at 0, we are able to use Heated Actions. It's even funnier between 54 and 64 because only some actions are Heated. Absolutely no sense.
Because having to arbitrarily maintain a specific level of heat in order to use your filler combo at full strength is stupid.

That said, there's little excuse for not simply having Hypercharge upgrade your filler combo into "Heated" versions with the same 1.0s GCD as Heated Blast.

2. Heated Actions have way too wild animations. It's really silly that everything we do are sideflips, 360 noscope spins, or 720 backflips. And where are the bullets and gunshots?
It's even worse when you consider the background of MCH lore. A military force that takes little training in order to be effective in combat as an alternative to the years of training to become a good Knight.

Imagine signing up for Machinist training in Ishgard, your first day of ever holding a gun:

Machinist Trainer: "Okay, so I want you to get some practice in. Take this and go do a 1080 triple backflip while hitting the dummy over there with 18 missiles"

New Recruit: "...Uhhh..."

Also, on the topic of jank animations:

Barrel Stabilizer. Consists of you tapping on some holographic screens. Makes your gun overheat.

Try and connect any of those 3 statements with logic.

Quote Originally Posted by Cetek14 View Post
4. Turret and Automaton are two separate summons with their own cooldown. Summon ability changes to Overdrive while machine is summoned to avoid ability bloat.
I'd point out that there probably should be something done about how they function if this is to be the case. Otherwise, you're just giving MCH a double DPS CD once they hit 80 and get their second summon.

You also have to be careful to not link them, otherwise it could end up feeling too similar to SMN and their Bahamut > Phoenix.

Quote Originally Posted by Cetek14 View Post
But also lets not pretend that current iteration is an absolute disaster, it simply needs some adjustments.
While we're here, how is it that MCH doesn't have a dragon shot of some kind? Like, for an art developed in Ishgard, that uses fancy tech and aether manipulation... How do they not shoot someone with a Dragon yet?

Quote Originally Posted by Cetek14 View Post
Continuation in reply to this post (word limit).
P.s. If you edit a post, you can go beyond the word limit (I typically write out my entire post then Cut 90% of it and Paste it back in an edit... As I may be somewhat verbose )