Quote Originally Posted by Backdrifter View Post
Let's get away from the old MMORPG tropes and have it be something unique. For instance, how many MMORPG rely on the dps, tank, and healer setup? Also, cooldowns in general just make me feel like I'm playing games that are clones of each other.

And before you say, it will never work! Remember, we're talking about making a new game here. It needs some creativity, and don't be someone not willing to think outside of the box due to fear of change.
Games without the holy trinity have been done before, but the combat tends to quickly devolve into chaos without any sort of tanking or healing so sometimes they retrofit those in, in some capacity, later anyway. It can work without it, but usually the content isn't challenging enough to require it then.