Quote Originally Posted by Zanarkand-Ronso View Post
There is nothing dumb about it. Otherwise it would have been changed years ago.
Have Patience, everyone is going through the same progression grind.
The irony of this message. "Everyone is going through the same progression grind." LMAO, BECAUSE THERE IS A PROGRESSION GRIND!

You guys can sugarcoat it all you want, but here is the truth - the REAL truth:

This is purely due to Square-Enix's greed. Things are like this because it means they make more money.

If hardcore players could just come on when a new patch hit and get all the latest gear in less than a month, SE would only get a month's worth of subscription from them. Meanwhile, if they're forced to draaag out their item-acquisition period over a couple of months, they're able to force such players to stay subscribed for longer.

That's it. There is no other reason why end-game gear needs to be gated. You can try coming up with whatever other bogus explanations you can think of, but at the end of the day it still all comes down to this. It doesn't matter if a few players are suddenly able to become ilvl 500 after the first week after grinding - it wouldn't have any influence on the game server, or the other players. Casual players would still be able to get things at their own pace. Everything would be fine. The ONLY thing that would change? Square-Enix wouldn't get as much sub money from the hardcore players. Boohoo, so sad. :'(

And so, because of this, we have weekly tome caps and 2 chests per week, per raid instance... which leads to the shitty gameplay currently in place where people only log in Tuesday morning on the reset to do the raids, grind a few dungeons to meet the weekly cap, and then log off for the rest of the week until the next reset.