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  1. #151
    Player
    Arillyn's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Arillyn Lovesong
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by SamRF View Post
    It's not that simple though. They could perhaps make more profit (long term) by adding an option to make MSQ account wide.

    It would lead to better replayability --> (significantly?) more people making alts --> more gametime --> more player satisfaction --> more chance players stay subscribed --> more standard subscription instead of entry subscription (bc multiple chars) --> more profit?

    Hard to know but I think they would be better off if they offered an option to make MSQ account-wide.
    Maybe. I have alts and I've never bought a skip potion. The MSQ isn't that hard to get through when you've already done it once. But I wouldn't necessarily say no to them adding that as an option for alts on the same account.
    (3)

  2. #152
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,047
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SamRF View Post
    [Making MSQ account wide] would lead to better replayability --> (significantly?) more people making alts --> more gametime --> more player satisfaction --> more chance players stay subscribed --> more standard subscription instead of entry subscription (bc multiple chars) --> more profit?
    How does giving an option to skip replaying something add "better replayability"?

    Also people might make more alts but you've just cut out most of the time they would have to spend playing with those alts to get them through the game.
    (6)

  3. #153
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iscah View Post
    How does giving an option to skip replaying something add "better replayability"?

    Also people might make more alts but you've just cut out most of the time they would have to spend playing with those alts to get them through the game.
    That's fine. I can't get through the MSQ on my alt, that's why I don't play it. It's way too much slog for no return. I wouldn't even consider doing the MSQ a bonus, but rather, a massive detriment in alt making.
    (1)
    WHM | RDM | DNC

  4. #154
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    More like "nobody's going to need alts so we don't need to consider any mechanisms for linking multiple characters on an account".

    Apparently account-wide mounts and things can only be implemented on a limited basis, so who knows what they were envisaging versus what they've ended up doing. Maybe they programmed it with a finite but seemingly generous number of slots, and now they're realising they're stuck long term and have to use them sparingly in case they run out.

    Still, it seems like there are other ways they could get around it. Send purchases to all current characters without the true account-wide tracking that would send it to new alts, or at least give a discount if you purchase for multiple characters in one transaction.

    The main thing I want is to be able to send mail to my other characters, and add them as housing tenants for my plot. But making non consumable mogstation purchases, like outfits and mounts, account wide would be a good start. Some things ARE account wide already so I don't buy that they 'cannot' make more things account wide.
    (4)

  5. #155
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Iscah View Post
    How does giving an option to skip replaying something add "better replayability"?

    Also people might make more alts but you've just cut out most of the time they would have to spend playing with those alts to get them through the game.
    With "better" I mean "more enjoyable" or "more convenient". I'm sure there are people who avoid making alts due to MSQ (me being one of them) which immediately leads to this game having worse replayability for them. All players get what they want if its optional to make MSQ account-wide.
    (1)

  6. #156
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by SamRF View Post
    I'm pretty sure this option would open up the game to (quite a lot) of new players who are for example only interested in combat/crafting/instances/raids/art and don't want to experience forced visual novel.
    Though, how relevant "Opening Up" the game to these people is, given of all the things you've listed there, the only ones that FFXIV does WELL is Art and the forced Visual Novel.

    There are MMO's with much better combat than FFXIV.

    There are MMO's with much better dungeons and raids than FFXIV (Heck, WoW's Raids are like the only good thing in the damn game)

    There are MMO's with much better crafting than FFXIV.

    The only thing that makes FFXIV stand out from other titles, is that it has an absolutely fantastic MSQ.

    Now, are there people who don't care about the story and just skip through to go and Craft or Raid? Sure. But it's likely not a particularly large audience.

    As for optional skipping of MSQ for alts? Well, MSQ is one of the better ways of actually leveling a class, even if it can take a while to get through.

    I mean, your alternative, is spamming Duties ad infinitum. Which is already hard enough stomach on alt jobs (In my opinion). Which personally, leaves me questioning about MSQ being a factor against leveling alts...

    Heck, if we could get exp from NG+, I'd be jumping with joy as it would allow for a not so tediously long leveling trip for my alt jobs...
    (2)

  7. #157
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Kalise View Post
    Though, how relevant "Opening Up" the game to these people is, given of all the things you've listed there, the only ones that FFXIV does WELL is Art and the forced Visual Novel.

    There are MMO's with much better combat than FFXIV.

    There are MMO's with much better dungeons and raids than FFXIV (Heck, WoW's Raids are like the only good thing in the damn game)

    There are MMO's with much better crafting than FFXIV.

    The only thing that makes FFXIV stand out from other titles, is that it has an absolutely fantastic MSQ.

    Now, are there people who don't care about the story and just skip through to go and Craft or Raid? Sure. But it's likely not a particularly large audience.

    As for optional skipping of MSQ for alts? Well, MSQ is one of the better ways of actually leveling a class, even if it can take a while to get through.

    I mean, your alternative, is spamming Duties ad infinitum. Which is already hard enough stomach on alt jobs (In my opinion). Which personally, leaves me questioning about MSQ being a factor against leveling alts...

    Heck, if we could get exp from NG+, I'd be jumping with joy as it would allow for a not so tediously long leveling trip for my alt jobs...
    Me personally, I would still play this game just for the combat, art and music. I don't think there are other MMO's out there that provide similar experience in terms of visuals and art when it comes to instances. There's imo really some jaw dropping stuff and I would love for everyone to experience it. Imo it's unfortunate if MSQ keeps players from discovering that, since the more stunning encounters happen at higher levels.

    However I might esteem the art/visuals/music more than the average player so my view may not be very relevant. I often play instances for enjoyment even when there's nothing to be gained progression wise.
    (0)

  8. #158
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,047
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SamRF View Post
    With "better" I mean "more enjoyable" or "more convenient". I'm sure there are people who avoid making alts due to MSQ (me being one of them) which immediately leads to this game having worse replayability for them. All players get what they want if its optional to make MSQ account-wide.
    Define "replayability" then, because I would understand it to mean how enjoyable it is to play the game again from start to finish.

    If your alt can immediately jump to the end of the game then, by definition, you are not replaying the game.

    It would boost your ability to have multiple characters at endgame, but you wouldn't have to replay anything to get there - except maybe levelling dungeons, but they're a separate element with a question of individual replayability, separate to the game as a whole.
    (5)

  9. #159
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Iscah View Post
    Define "replayability" then, because I would understand it to mean how enjoyable it is to play the game again from start to finish.

    If your alt can immediately jump to the end of the game then, by definition, you are not replaying the game.

    It would boost your ability to have multiple characters at endgame, but you wouldn't have to replay anything to get there - except maybe levelling dungeons, but they're a separate element with a question of individual replayability, separate to the game as a whole.
    Okay then forget about semantics of "replayability", it doesn't matter. Bottom line is that more people will be making alts. Leveling and playing alts will lead to more gametime, just like how leveling alt jobs on your main leads to more gametime. Having mandatory MSQ for alts will greatly increase amount of time you'd need to progress those chars, but it also probably (greatly) decreases amount of players who will create and play alts, thus resulting in lower overall gametime when taking whole playerbase into account.

    With "gametime" I just mean how much time you spend ingame (/playtime). Obviously I'm making assumptions here and even though I'd say they aren't really far fetched, they're still just my assumption and opinion.
    (1)
    Last edited by SamRF; 02-28-2020 at 07:16 PM. Reason: grammar

  10. #160
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by SamRF View Post
    Okay then forget about semantics of "replayability", it doesn't matter. Bottom line is that more people will be making alts. Leveling and playing alts will lead to more gametime, just like how leveling alt jobs on your main leads to more gametime. Having mandatory MSQ for alts will greatly increase amount of time you'd need to progress those chars, but it also probably (greatly) decreases amount of players who will create and play alts, thus resulting in lower overall gametime when taking whole playerbase into account.

    With "gametime" I just mean how much time you spend ingame (/playtime). Obviously I'm making assumptions here and even though I'd say they aren't really far fetched, they're still just my assumption and opinion.
    There are plenty of people playing multiple jobs. That's FFXIV's primary means of playing alts. Then there are people who do create alt characters in FFXIV. So I don't see a reason to care about overall "gametime" as a player base, especially when Yoshida himself apparently supports people subscribing only when they want to play.
    (3)

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