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  1. #21
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Neptune View Post
    I was scared of the Chigoes when I saw them. Squirrels are too big though. Should be a little smaller. Gnats are terrifying now.
    Chigoes can now gore a man in a most humorous fashion! Imagine if the glowflies were as big, they would be the new Twelve!
    (0)

  2. #22
    Player
    Geist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa (1.0) Ul'dah (ARR)
    Posts
    130
    Character
    Geist Geiser
    World
    Ragnarok
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kallera View Post
    Chigoes can now gore a man in a most humorous fashion! Imagine if the glowflies were as big, they would be the new Twelve!
    Nah, we need bigger, larger dodos. Huge, glowing, sparkly, SHINING dodos.
    Dem birds make the world better.

    Ok, silliness aside - I actually like the change, and I hope Square will keep elaborating on this, as it brought out the full potentials of several creatures.
    (0)

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    45
    Monsters are too BIG now.

    Make them smaller SE -- just hit "ctrl z" next patch.
    (0)

  4. #24
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    I prefer the new sizes. The enemies just didn't feel intimidating enough before. Bigger = badder.
    (0)

  5. #25
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    They look like parodies of themselves now.

    The OP's summary of the situation using the word "silly" was, in one word, a very apt and complete appraisal of the current situation.

    edit: Some things are supposed to be small, some are not. There is an aesthetic to anything and by making everything haphazardly larger they've made a garbage sandwich with extra garbage on the side.

    If they wanted more large mobs in the game, they should have added different ones into the game that are supposed to be large, ie. more beastmen roaming around or some other things that were bigger to begin with.

    Oh, and in keeping with gamer lingo. Sloppy re-size is sloppy.
    (0)
    Last edited by AngryNixon; 03-08-2011 at 11:32 PM.

  6. #26
    Player
    Kaliska's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    99
    Character
    Kaliska Rhele
    World
    Cerberus
    Main Class
    Scholar Lv 80
    I'll agree that some of the mobs did need to be made bigger, but some of them are just too big now.

    Take for example, the toads on the leves in Gridania. The ones that spawn near the bridge are just too big. You can often get stuck inside the mob, or stuck against a wall and unable to see anything that is going on. It makes targetting party members annoying and watching out for other aggro is hard too.
    (0)
    You can't find happiness until you know sadness and you can't have true laughter until you know the taste of your own tears.

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