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  1. #5
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Silverquick View Post
    Well what its really good for since RDMs don't have DoTs... is really just the spell going off faster.

    Consider how an RDM's general actions work... its Jolt + a Verspell. The casting time on the second spell is non existent. ONLY the casting time on the first spell matters. BUT... the shorter that is, the faster you can move after a cast.

    So really its only benefit is being able to stand longer in an AoE before moving out of it.

    What it really does mostly is just improve RDM mobility to cast on the run.

    So... what's it worth to you?

    Do you want more DPS or more Mobility, because that's really what its about for RDM.

    ALSO consider how many other caster jobs you play and how much as you will be sharing gear with them. Something like SMN while Crit, Direct, and Determination are the first considerations... you can't go too low on Spell Speed or it will affect your DoTs. Black Mage or BLM has other considerations with spell speed.

    So your decision may even get more complicated depending on the other Mage Jobs you play.
    SMN doesnt want spell speed and having DOTs doesnt automatically mean spell speed is desirable. Whilst ss increases the damage of dots slightly, increasing your crit increases your damage more. SS primary purpose is getting classes to a point where you can fit your rotation in comfortably then prioritise better stats.

    For the record its looking like the lowest GCD will be going on SMN this tier is 2.48, the only caster that looks like it needs any kind of speed is BLM and thats for squeezing out casts not for the dot damage

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    Last edited by ReiMakoto; 02-27-2020 at 07:15 AM.