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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
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    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Savagelf View Post
    many see limit job as problem I see them as solution
    Many people in-game actually don't see limited jobs as a problem and have had a lot of fun with BLU since 5.1. The main people who have problems with BLU are people who either haven't leveled it or people who cannot live without it being a full job, no matter how good the content is.

    Edit: I actually went through this entire post to verify my claim. Its a small portion size, but I hope it illustrates the point within this thread. Through all 22 pages there have been 30 people who have expressed displeasure or negativity against limited jobs, of those people, only 7 had actually levelled the job to 60, heck the vast majority hadn't even levelled it to 50. What we are seeing is negativity from people using third-hand information, and not actually having played what makes the job good (i.e. the improvements made in 5.1).

    Let me repeat that, only 21% of the people complaining within this thread have actually played the endgame (i.e. the vast majority of content) of BLU.
    (1)
    Last edited by Lambdafish; 02-28-2020 at 12:31 AM.

  2. #2
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lambdafish View Post
    Many people in-game actually don't see limited jobs as a problem and have had a lot of fun with BLU since 5.1. The main people who have problems with BLU are people who either haven't leveled it or people who cannot live without it being a full job, no matter how good the content is.

    Edit: I actually went through this entire post to verify my claim. Its a small portion size, but I hope it illustrates the point within this thread. Through all 22 pages there have been 30 people who have expressed displeasure or negativity against limited jobs, of those people, only 7 had actually levelled the job to 60, heck the vast majority hadn't even levelled it to 50. What we are seeing is negativity from people using third-hand information, and not actually knowing what they are talking about.

    Let me repeat that, only 21% of the people complaining within this thread have actually played the endgame (i.e. the vast majority of content) of BLU.
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?
    (5)

  3. #3
    Player
    Floortank's Avatar
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    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dinnertime View Post
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?

    That's your opinion, my dude. I think the design of BLU is great. Some people want different things from FFXIV.
    (0)

  4. #4
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
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    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Floortank View Post
    That's your opinion, my dude. I think the design of BLU is great. Some people want different things from FFXIV.
    Yeah, duh. Obviously, but the large amount of criticism BLU and limited jobs have gotten shows that there's a problem with the concept.
    (3)

  5. #5
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by dinnertime View Post
    It doesn't take a genius to think that BLU and limited jobs is awful game design. Sure, your opinion would have more merit if you've experienced it to its fullest, but it's not that deep to find out the mistakes they've done with BLU.
    Seriously, all you need to know is that it's limited. A playable job that can't access ALL content like the other jobs. And to think they did that so it can keep true to its roots. FFXIV has been pretty good with keeping job tradition while having the gameplay fit well with FFXIV's combat, and BLU is just a disappointment because they didn't bother to do so.

    It also alienates people who love BLU, the people who have been asking for it in FFXIV, only to find out they made it some joke, a mini game. Imagine your favorite job being limited, would you be happy about that?
    It's a neat idea. Turning jobs that have no chance in hell of being added in the game as side content that's free from job balance. Sounds rather interesting. And coming from the forums who are always yelling about "homogenization" and "loss of identity", you'd think more people would be open to the concept. Then again, it is the forums after all.

    Isn't that the crux of the matter? BLU not being like the other jobs. Balance and content design just doesn't take it into account and that gives it access to things and capabilities that no other job has. Which in turn comes at a price of not being able to do every content due to content not being accommodating (PotD/HoH) or barred as to not trivialize further (max level content). If it was able to hit 80 today it will still be banned from certain things like Savage and Ultimate.

    SE does relatively well with job adaptation because they've mostly stuck with adapting easier job archetypes. The simple ones like PLD, WHM and BLM are all clear-cut and straightforward. And when things get more complicated like say BRD, where in other FF titles it's a support-leaning job that has almost nothing to do with bows, they have to bend the idea to fit what works with the game with varying results. And this can go pretty bad if you look to SMN, that was a name-in only job until several expansions later. Some jobs are just harder to translate from job concept to playable job. Which makes some potential jobs unlikely to be added. I don't have high hopes of seeing Arithmetician being added any time soon.

    Pick another job? I'm sure a lot of SMN lovers from the franchise preferred BLM (or any job) over 'doesn't-actually-summon-anything-until-SB' SMN. Honestly, people who love a job concept centered around their fantasies were likely to be disappointed anyway. Some people wanted BLU to be a mage tank, some wanted a duel-wielding battle mage and others a healer with a mix of monster-related gimmicks. All plausible (excluding the spell acquisition and other important factors).
    (1)

  6. #6
    Player
    ReiMakoto's Avatar
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    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lambdafish View Post
    Snip

    You dont always need to play something to know that you do not and will not like it. I levelled blu to 50 and did a lot of content on it, so:
    1. I will not enjoy the new 10 levels of leveling, level grinding in the overworld is tedious
    2. I will not enjoy the new masked carnival, ffxiv is too simplistic to work well in a solo context, I have seen the new stages, they dont fix this problem
    3. The new spells are not interesting to me, 30% of them or something are just new elemental aoes, and the others just function like skills we've seen on other classes mostly, the few vaguely interesting spells would not be exclusive to a limited job anyway.
    4. I would not enjoy the BLU log, i run dungeons a lot doing those dungeons again, just on blu for rewards i dont want or need is something thats a hard sell, especially when the PF is as dead on my server as it is.
    5. Morbol Mount. Again, if I wanted to run old raids Id just run old raids, doing it on BLU is something i wouldnt find l that fun, doing a Man Mode is something way more interesting. This is because fundamentally, BLU just plays as a normal DPS with the occasional gimmick (l 5 death or diamondback a mechanic you could just do correctly), then on tank and healer youre just trying to immitate those roles poorly, Tanking on BLU is sheer misery, and gcd healing is boring af so i wouldnt enjoy either of those to. So if I was just playing dps blu, id get annoyed because I cant see why it should be limited and as a result would not enjoy the content.

    So all this begs the question, why would I force myself through content I know I wouldnt enjoy to criticise it, as a consumer its much more powerful a statement to not engage as it adds to statistics of failure which is ultimately more valuable than forum feedback. Think of it this way with this hypothetical, if I bought Fifa and didnt enjoy it fundamentally because I dont enjoy it because of say the camera, so i dont buy the next one cos it doesnt matter what other changes are made because that fundamental hasnt changed, and complaining despite not owning is still valid

    Edit: Quoted the wrong person.

    Also to your earlier points about smn and yoshi supporting limited bst. I believe other users have convered it better than I will but SMN is one of the most popular jobs since the game released, and ever since demis there hasnt been much of a summoner identitiy complaint, even the thread you linked had barely any interaction. As for Yoshi supporting BST as limited, thats sorta the problem a lot of us are getting at, his vision is too narrowly focused on the FFXI versions of these jobs that he couldn't see them working any other way, when there are more games where they dont function how they do in XI than there are where they do.
    (4)
    Last edited by ReiMakoto; 02-27-2020 at 06:52 PM.

  7. #7
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Lambdafish View Post

    Let me repeat that, only 21% of the people complaining within this thread have actually played the endgame (i.e. the vast majority of content) of BLU.
    And why do you think it is the case ? blu is a job you cannot really play the game with. How can you be surprised that people don't want to engage with a jjob you cannot play the designed game with ? That s the whole point of people who don't want another limited job. We don't want separated games within the game.
    (6)

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Stanelis View Post
    And why do you think it is the case ? blu is a job you cannot really play the game with. How can you be surprised that people don't want to engage with a jjob you cannot play the designed game with ? That s the whole point of people who don't want another limited job. We don't want separated games within the game.
    But most of the content for BLU is at level 60, including arguably its biggest game changer, aetherial mimicry, which allows BLUs to do the group content that people have been asking for. I hated BLU at level 30 and stopped levelling it until 5.1.

    I was in the same shoes as the people who are complaining, woefully uninformed about what the job actually feels like at endgame, and refusing to level it because I thought I knew what I was talking about when I called it a waste of time. Now I can't wait to see what they do with the system.

    It's very telling to me when a vocal minority actually stands in that same position, and I do wonder how many people would think differently if they actually experienced what BLU was like once you get into endgame group content.
    (1)

  9. #9
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lambdafish View Post
    But most of the content for BLU is at level 60, including arguably its biggest game changer, aetherial mimicry, which allows BLUs to do the group content that people have been asking for. I hated BLU at level 30 and stopped levelling it until 5.1.

    I was in the same shoes as the people who are complaining, woefully uninformed about what the job actually feels like at endgame, and refusing to level it because I thought I knew what I was talking about when I called it a waste of time. Now I can't wait to see what they do with the system.

    It's very telling to me when a vocal minority actually stands in that same position, and I do wonder how many people would think differently if they actually experienced what BLU was like once you get into endgame group content.
    You have no idea who is and is not the vocal minority, neither do we tbf but we can see the number of "likes" and "upvotes" on reddit as a gauge, you just have "trust me its active and popular I can tell".

    Also a lot of us are not woefully uniformed, I played endgame at 50, the evolutions into 60 make the endgame smoother and if anything less challenging but it is fundamentally still the same. You're anecdotes about being woefully uniformed and conjucture about how people would think if they leveled it are just that, anecdotes and conjecture. People who disliked it based on its fundamentals will still dislike it this time around, spells being easier to get and streamlining party roles doesn't make it better for us.

    Edit: Also ngl dude you sound like a textbook cult recruiter right now, calling other people uniformed at not seeing the truth of something, I was once like you and all that, but now ive seen the light.
    (3)
    Last edited by ReiMakoto; 02-27-2020 at 10:11 PM.

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ReiMakoto View Post
    Also ngl dude you sound like a textbook cult recruiter right now, calling other people uniformed at not seeing the truth of something, I was once like you and all that, but now ive seen the light.
    Pretty much the consensus here is that we don't agree and I'm fine with that, but I will address your "cult recruiter" comment. I don't play PVP, I don't particularly like PVP, but I don't call PVP a waste of resources because I'm not particularly well informed about it. PVP has it's fan base, I doubt people would like it if I derailed PVP threads by commenting under people suggesting changes and additions "please no more PVP, we want that stuff for PVE". Same goes for crafting/gathering. I've made the comparison before between ALC and CHM, and how we haven't lost anything because our idea of CHM as a battle job has never even been hinted at in game.

    I'm not a cult recruiter, I'm a fan of BLU, like many many players that I have met in the PF. The content is active (of course not as active as it was, but there are many ways to fix (many of which I have complained about and voiced myself) that unrelated to the core of the content), and if you scroll through the thread you will see so many people (who haven't levelled the job) saying "limited jobs are a waste of time", thats not constructive, it doesn't help the content, and the best people can come up with is "its not a full job therefor its useless", which ultimately is a meaningless statement without directly talking about what BLU is, rather than what it isn't.

    As a side note, I'm honestly sad that you haven't tried it to 60, following your post and your opinion, I feel like the synced content at 60 and the BLU log is what you are looking for from the job, it does honestly feel like I'm playing ARR and Heavensward again, learning new strategies, and figuring out BLU as though it is a full job, yet something new to the game entirely. Yes there are things missing from the job, but the BLU log, while it seems like nothing at first, really shows the potential for the role. BLU can almost do its own version of everything that a "full" job can do, just in parallel with the base job system. If you are solely wanting BLU to participate in base job current content (lvl 80) then I'm sorry, but it doesn't make the content bad or unpopular at all. Preconceptions about what you want something to be are a dangerous, and often you should just (as respectfully as possible) suck it up and enjoy what you have rather than trying to force the game to change around what you personally want something to be (See those who complained that DRK wasn't a DPS, and those who complained that SAM wasn't a tank - seriously, people threatened to unsub over these).
    (2)
    Last edited by Lambdafish; 02-27-2020 at 11:29 PM.

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