Quote Originally Posted by Asbe10 View Post
Hello, Ashe10 from Youtube here. I really miss the crafting in Heavensward, for me personally what I most enjoyed about it was getting nicely rewarded for my hard work on the market board, nowadays when you can Macro the craftable battle gear 100% HQ with NQ mats that defeats everything I loved about it in Heavensward. It's kinda sad when the prices of gear drop so low that you are not even making any profit if you were to buy the materials. Materials should also be limited like it used to in Heavensward with Weekly capped scrip and the favor mats. I really loved doing favors it really kept the market board healthy for those who wanted to put in the effort to make Gil, and it made gatherers way more important with their weekly Scrips that they could get favor mats and sell them to crafters. It might be selfish but mounts and glamour are not gonna fix it for some of us. A crafting leaderboard isn't the way to go, personally I wouldn't care about it.
Really loving the suggestions from the Original Poster here though, thank you so much!!
You seem to be remembering the Favor mats period of the game very, very differently from what I remember how things were, back then.

I remember it as a period of time in which the Favor system required a change to make it bearable (buff timer reduced to 5 min, down from 15 min, increased chance for concealed nodes to spawn). The effort that went into crafting the 3.0 DoW/M gear made it so the prices were high enough for most of the non-crafter playerbase to just ignore it in favor of the more easily attainable (augmented) Law tomestone gear/Gordias normal gear. It turned into a game of crafters crafting gear for other crafters/gatherers, and that's where the majority of the gil profit came from. And even that profit would go down over time, as more crafters realised that the DoW/M market was dead.

That period of the game was the turning point that eventually lead us to where we are right now. DoH/L gear introduced in odd numbered patches, in preparation for the DoW/M gear coming in the following even numbered patches. DoW/M gear that would then be easy enough to craft, so crafters could churn it out in patch day, allowing the first wave of savage raiders to be use it for progression.