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  1. #1
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SamRF View Post
    I see. They perhaps believe endgame to not be interesting enough to get all those new people invested for long, and thus want to make sure there's mandatory MSQ that will keep players subscribed for many months.
    That seems a little disingenuous. The devs are surely proud of the end game content they produce. They work hard on every aspect of this game.

    You are looking at this from a weird perspective. Only seemingly looking through the lens of “MMO” and what has made MMOs successful over the years. But no game genre ever gets anywhere by just being a copy of anothers.

    Final Fantasy XIV works and succeeds as an MMO because it is first and foremost. A Final Fantasy game. This series is a legendary series in gaming. It has a storied history and is by many considered one of the principal pillars of the JRPG genre.

    To cast out all that history and everything it means to be a Final Fantasy game while yes will open the game to some other types of players. You will drive away more than you acquire and this game will fail.

    I was not an MMO player before this game and I likely will not be one again after this game, because the biggest selling point to me was the story, and I know several other people who feel the exact same way. If this game gave an alternative to unlocking content that didn’t come from the msq it loses a key feature of this game and more importantly a key piece of it’s identity.
    (14)

  2. #2
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Darkpaw View Post
    That seems a little disingenuous. The devs are surely proud of the end game content they produce. They work hard on every aspect of this game.

    You are looking at this from a weird perspective. Only seemingly looking through the lens of “MMO” and what has made MMOs successful over the years. But no game genre ever gets anywhere by just being a copy of anothers.

    Final Fantasy XIV works and succeeds as an MMO because it is first and foremost. A Final Fantasy game. This series is a legendary series in gaming. It has a storied history and is by many considered one of the principal pillars of the JRPG genre.

    To cast out all that history and everything it means to be a Final Fantasy game while yes will open the game to some other types of players. You will drive away more than you acquire and this game will fail.

    I was not an MMO player before this game and I likely will not be one again after this game, because the biggest selling point to me was the story, and I know several other people who feel the exact same way. If this game gave an alternative to unlocking content that didn’t come from the msq it loses a key feature of this game and more importantly a key piece of it’s identity.
    Would the availability of this option (that isn't toggled on default) drive you away from this game? If yes, I wonder why?

    Because it seems to me that your gameplay experience wouldn't really change in any way. You, as well as me would still be doing MSQ to unlock content. I want to emphasize again that I would never use this option myself because I like MSQ and the fact that its a story driven game a lot. I love having the backstory and context for the instances. It's just that I wouldn't mind if others were able to skip all that with an option (which again, isn't toggled on default).
    (2)

  3. #3
    Player
    dangadget's Avatar
    Join Date
    May 2019
    Posts
    78
    Character
    Lysander Deschaine
    World
    Coeurl
    Main Class
    Miner Lv 80
    Quote Originally Posted by SamRF View Post
    Would the availability of this option (that isn't toggled on default) drive you away from this game? If yes, I wonder why?

    Because it seems to me that your gameplay experience wouldn't really change in any way. You, as well as me would still be doing MSQ to unlock content. I want to emphasize again that I would never use this option myself because I like MSQ and the fact that its a story driven game a lot. I love having the backstory and context for the instances. It's just that I wouldn't mind if others were able to skip all that with an option (which again, isn't toggled on default).
    Yes, for my part, I think this would eventually drive me away, and I know at least a few other people personally who would likely feel the same.
    What would the incentive be for SE to do this?
    There are already ways for people to skip most of the MSQ via a paid option.
    Why would they give away this option?
    In order to appeal to a playerbase that has demonstrated that they do not actually value much of what the developers are doing?
    (5)