I stopped doing savage after Sephirot. Because it is especially bad if you do not have time to keep a static together, which is harder in this game than any other I've played.
Which I am convinced is a byproduct of how little we need to interact thanks to all the pugging tools at our disposal.
And if you do not pug a piece of content in the first, maybe 5 days, after its release the chance of getting the win alone, much less any drops feels like it halves by the day.
Due to their not being any fresh to the fight pugs and the few that are, are generally just the worst of the worst for some reason.
You also have more people looking for carries and more jumping out after 1 wipe.
Even today while getting clears on an alt doing just normal mode, we had the bane of those who wish to be carried.

It sucks that you need to make the choice between enjoying the lore and the story and all the new content or getting an extreme win without wanting to firmly punt your teammates in the rear.

I would love them to go back to delaying savage by 2 to 3 weeks after a piece of content is released. So you have my support.