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  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    I stopped doing savage after Sephirot. Because it is especially bad if you do not have time to keep a static together, which is harder in this game than any other I've played.
    Which I am convinced is a byproduct of how little we need to interact thanks to all the pugging tools at our disposal.
    And if you do not pug a piece of content in the first, maybe 5 days, after its release the chance of getting the win alone, much less any drops feels like it halves by the day.
    Due to their not being any fresh to the fight pugs and the few that are, are generally just the worst of the worst for some reason.
    You also have more people looking for carries and more jumping out after 1 wipe.
    Even today while getting clears on an alt doing just normal mode, we had the bane of those who wish to be carried.

    It sucks that you need to make the choice between enjoying the lore and the story and all the new content or getting an extreme win without wanting to firmly punt your teammates in the rear.

    I would love them to go back to delaying savage by 2 to 3 weeks after a piece of content is released. So you have my support.
    (6)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by AnimaAnimus View Post
    I stopped doing savage after Sephirot. Because it is especially bad if you do not have time to keep a static together, which is harder in this game than any other I've played.
    Which I am convinced is a byproduct of how little we need to interact thanks to all the pugging tools at our disposal.
    And if you do not pug a piece of content in the first, maybe 5 days, after its release the chance of getting the win alone, much less any drops feels like it halves by the day.
    Due to their not being any fresh to the fight pugs and the few that are, are generally just the worst of the worst for some reason.
    You also have more people looking for carries and more jumping out after 1 wipe.
    Even today while getting clears on an alt doing just normal mode, we had the bane of those who wish to be carried.

    It sucks that you need to make the choice between enjoying the lore and the story and all the new content or getting an extreme win without wanting to firmly punt your teammates in the rear.

    I would love them to go back to delaying savage by 2 to 3 weeks after a piece of content is released. So you have my support.
    I hate guides, not because they exist, but because I can't seem to enjoy anything blind past the first hour without someone needing to say KNOW X Y AND Z. I rush rush rush and burn through the story much faster than the anticipated longevity because of this and it sucks because I want to enjoy story and battle content both without feeling like if I don't do it immediately, I'll get left in the dust and unable to learn at a more healthy pace.

    I support a delay, just because I don't think anyone should have to feel the stress of not being ready and having to blast through several weeks worth of content in less than a day.
    (2)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

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