Skill Speed is 'ideally' a good thing.
No.

Skill speed to a point where your rotation fits in the correct number of abilities in a window is a good thing. Any speed that doesnt do that is not at all good. Thats usually ~2.40-2.42s gcd on a tank, though warriors want 2.36-2.38 for IR windows.



As for tenacity, in 5.0, the damage reduction from full tenacity stacking saved your healer having to cast one GCD heal for every ~22-23 gcd heals they cast between the time your HP is at 100% and the next time it is at 100%. Tenacity's DR is very not good because of how DR works in 14.


why doesn't dps get their own materia when tanks and healers do.
Why would you want a stat thats worse than every other stat available, that you never want to use on gear or meld for (rip piety being useful), but have to because itemization says you cant completely avoid it?