Quote Originally Posted by Rasikko View Post
I didn't know all of you were part of some hive mind. I guess I'm 7 of 9. Still connected, still need my regeneration pod, but I've learned to think for myself and have my own likes, dislikes and opinions.

I am always gonna clash with you healers here. I just do not think the way of you do.
For most of us here, I think we've not had an issue with people who like the current iteration of healers. I don't think there has to be a clash, clash only exists when people take the "my way or highway" attitude and not believe in compromise.

But arguably a middle ground should be found, because we have people who get something different from the healing experience and what you may like about it is perfectly valid...and this is where I'd have thought multiple healing jobs would tailor to that. EG. what you might like about WHM & current healer design could have been made into a 4th healer like Devout (a Sharlayan themed healer like Krile) whilst WHM remains closer to its original design.

And the thing that people are asking for most is a middle ground to the current healer design. Fill our downtime, preferably with DPS rotations. It's not drastic, it's what we've had before and will not mean a heavier DPS focus (as focus is based on how much you're having to heal and not how many DPS skills you have). Healing and encounter design would remain exactly the same.