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  1. #1
    Player
    Kalise's Avatar
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    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    TFW as a Gunbreaker, I'd kill to have Raw Intuition's 20% mitigation instead of Heart of Stone's 15%...

    Meanwhile, Warrior's are complaining about how annoying it is to use their, superior, "Ally" skill for mitigation via healing and how much it "Sucks".

    50% healing off of 3 GCD's (On a job focused around landing big crits) and 10% damage reduction.

    vs

    15% damage reduction and a 3k shield (Isn't Heart of Stone just great!?)

    Oh, and with NF, the Warrior who cast it is also getting a truckload of HP to boot while GNB, PLD and DRK get NOTHING when they cast their ally skill on an ally.

    (2)

  2. #2
    Player
    BarretOblivion's Avatar
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    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kalise View Post
    TFW as a Gunbreaker, I'd kill to have Raw Intuition's 20% mitigation instead of Heart of Stone's 15%...

    Meanwhile, Warrior's are complaining about how annoying it is to use their, superior, "Ally" skill for mitigation via healing and how much it "Sucks".

    50% healing off of 3 GCD's (On a job focused around landing big crits) and 10% damage reduction.

    vs

    15% damage reduction and a 3k shield (Isn't Heart of Stone just great!?)

    Oh, and with NF, the Warrior who cast it is also getting a truckload of HP to boot while GNB, PLD and DRK get NOTHING when they cast their ally skill on an ally.

    DRK gets thier MP back in the form of a free cast on edge or flood. PLD shares a cooldown with thier co-tank giving them 50% of thier mitigation +10% which helps both when split tankbusters exist. GNBs Heart of Stone is Free and doesn't override another cooldown.

    What's your point? Oh yeah you could possibly get a big heal that is reduced by 50% on a tankbuster... if you plan to do so and hold off on skills to set it up. Or you could just... have an impactful OT skill without any need for much set up for basically the same benifit.
    (0)

  3. #3
    Player
    Kalise's Avatar
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    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by BarretOblivion View Post
    DRK gets thier MP back in the form of a free cast on edge or flood.
    They get their MP back...

    Meanwhile, NF costs nothing...

    PLD shares a cooldown with thier co-tank giving them 50% of thier mitigation +10% which helps both when split tankbusters exist.
    PLD doesn't get anything from using Intervention.

    Popping another CD doesn't count as getting something from the skill.

    GNBs Heart of Stone is Free and doesn't override another cooldown.
    Yeah, but it only affects ONE target. You can use it on yourself OR on an ally.

    NF gives healing to the Warrior that uses it AND gives healing and DR to the ally it's used on.

    What's your point? Oh yeah you could possibly get a big heal that is reduced by 50% on a tankbuster... if you plan to do so and hold off on skills to set it up. Or you could just... have an impactful OT skill without any need for much set up for basically the same benifit.
    Even with 0 set up, you get basically a better HoS from your 123 combo plus the 10% DR since that'll push out a lot more healing than the garbage that is the shared Brutal Shell shield which will likely outperform the measly 5% DR difference.

    If you actually play with half a brain, you'll float an Infuriate charge and be able to use that to get a massive burst heal out on demand.

    Also, again, NO OTHER TANK IN THE GAME gets a defensive boost from using their ally skill on an ally.

    Meanwhile, most Warriors ignore their "Self" skill, because the defensive bonus they recieve from their "Ally" skill is far superior. (Especially when you consider diminishing returns on stacked damage reduction CD's making healing and shielding even stronger during times when you'd also be popping Rampart/your 30% CD)
    (2)

  4. #4
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kalise View Post
    They get their MP back...

    Meanwhile, NF costs nothing...



    PLD doesn't get anything from using Intervention.

    Popping another CD doesn't count as getting something from the skill.



    Yeah, but it only affects ONE target. You can use it on yourself OR on an ally.

    NF gives healing to the Warrior that uses it AND gives healing and DR to the ally it's used on.



    Even with 0 set up, you get basically a better HoS from your 123 combo plus the 10% DR since that'll push out a lot more healing than the garbage that is the shared Brutal Shell shield which will likely outperform the measly 5% DR difference.

    If you actually play with half a brain, you'll float an Infuriate charge and be able to use that to get a massive burst heal out on demand.

    Also, again, NO OTHER TANK IN THE GAME gets a defensive boost from using their ally skill on an ally.

    Meanwhile, most Warriors ignore their "Self" skill, because the defensive bonus they recieve from their "Ally" skill is far superior. (Especially when you consider diminishing returns on stacked damage reduction CD's making healing and shielding even stronger during times when you'd also be popping Rampart/your 30% CD)
    I vehemently disagree. From my experience even large save ups and floating for NF has almost 0 effect on my co-tank even getting a 'big heal' when a heal can just... use a OGCD like they are already doing to heal that amount. I am looking at my other tank, not myself when it comes to an OT skill, and its effect is very unnoticable, a 50% reduced heal is a minor help, damage reduction is better.

    Also PLD... have you done savage E2S? There are tankbusters now that target both tanks, making Intervention the BEST OT skill in the game during these fights. The point of an OT skill is to help with tank busters and assist in them. NF is the worst to do that if it mitigates only 10%, even if you do heal them a bit after it requires your team to heal much faster due to your HP being lower after a tank buster.
    Then we have the issue of basically needing it to be on a macro and there have been times where I can sit there mashing NF macro and my character sits there like a brick while my co-tank gets a tankbuster to the face and NF refuses to go off. Now yes, that's the issue with the macro, but hey NF needs a macro to use properly so what can you do.

    And lets talk about brutal shell... did you forget you get a shield on top of the heal to? People tend to forget that but its okay.

    Even if you argue NF is 'okay' its not the best OT skill, that goes to DRK hands down. Its a strong shield, faster cooldown than NF, can be used on themselves or their co-tank, and hey, you don't over cap or get a diminishing return if you don't get healer shield. So why pick WAR when DRK is a better version of it?
    (0)

  5. #5
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
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    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by BarretOblivion View Post
    Also PLD... have you done savage E2S? There are tankbusters now that target both tanks, making Intervention the BEST OT skill in the game during these fights.
    But that's when you pop other CD's.

    If popping other CD's is how we define the worth of skills, then NF is imba if you pop it with Holmgang!! Not only does NF then make you invincible but you also are protecting/healing your OT!!!



    For dual tankbusters, PLD can take the lead with the strongest kit to aid with them, either through Cover or Intervention plus self CD's.

    However, Intervention itself doesn't actually provide the PLD themselves with any mitigation. Neither does TBN or HoS when used on allies.

    NF, is the only skill that DOES provide something defensive to both the caster and the target.

    The point of an OT skill is to help with tank busters and assist in them. NF is the worst to do that if it mitigates only 10%, even if you do heal them a bit after it requires your team to heal much faster due to your HP being lower after a tank buster.
    Uhh...

    That's why you are healing them with NF...

    NF sacrifices raw damage reduction, for much better heal regain after the fact (Since, unless you're a complete dunce with paper for gear, you should be able to survive a Tankbuster without the 5% DR difference between NF and the worst short CD tank skill, HoS)

    The fact that this healing, affects both the Warrior AND their target (Albeit only at half capacity) is what makes the skill so strong.

    Then we have the issue of basically needing it to be on a macro
    Welcome to literally every Tank?

    Due to FFXIV not using a dual targetting system, pretty much every tank needs a macro to effectively apply their skills to their ally.

    I can sit there mashing NF macro and my character sits there like a brick while my co-tank gets a tankbuster to the face and NF refuses to go off.
    And now you can still pop your NF and heal them after the fact...

    Unlike every other Tanks skills which won't do anything if your macro fudges up and you don't land it before the tankbuster... (But hey, at least a GNB can pop Aurora which might tick once before a healer tops them off!)

    And lets talk about brutal shell... did you forget you get a shield on top of the heal to? People tend to forget that but its okay.
    The heal doesn't get passed through HoS. Only the shield does. Which, might not be so bad, but it's 50:50. Overall the same potency as WAR/DRK combo heals, but half a heal and half as a shield and only that shield part is granted to the ally when you use HoS.

    Even if you argue NF is 'okay' its not the best OT skill, that goes to DRK hands down. Its a strong shield, faster cooldown than NF, can be used on themselves or their co-tank, and hey, you don't over cap or get a diminishing return if you don't get healer shield.
    "have you done savage E2S? There are tankbusters now that target both tanks"
    (2)