Quote Originally Posted by SturmChurro View Post
The ears are the reason. Miqo'te ears are small, and on the sides of the head. Viera ears are large, and can become larger. They are also in the middle of the head. That isn't to mention the different shapes. To do headgear properly, without jarring clipping (as in, massive clipping - like so bad it covers most of the helmet on a certain ear type) they would have to presumably make unique models in mind of the ears and various ear shapes.
Miqo'te ears can be small, but they aren't less annoying modeling-wise for it.

Though it depends a lot on what kind of helmet they would like to do, if it's ever to be done, since there are 2 types of helmets for Miqo'te.

If it's a helmet with open ears, than it's not much of a problem since they only need to add holes in appropriate places. And since ears itself, no matter their shape, a placed in more or less the same area, this can be worked out well without too much of a hassle even.

Hovewer, if it's a helmet with closed ears - that's where the real issue begins since every helmet would ask for 4 models with sizeable ears in mind. Though frankly speaking, I could quess that players would be fine with having only open ears helmets, as long as it means that they can wear them at all. Not that I can say for sure, since people are different and can have different opinion on this matter.

P.S. Welcome back to Viera squad, I see?