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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Seraphor View Post
    Those are both before my time and I haven't had an opportunity to go back and revisit those yet.
    But in my experience, if you have multiple phases or potential markers you need, then you simply place those markers at the start.
    We now have two extra markers to allow you to plan for those eventualities. E.g. either marker 3 or marker 4 will be safe, someone calls out which one at the time.
    Your experience hasn't gone far enough apparently, there are phase transition downtimes and expanding the enrage on Brute Justice/Cruise Chaser in TEA to draw out time for cool downs to come back up and manual marker setting if necessary.

    Just because you have two new markers you'll lose the ability to have unique markers for phase 1 and inner circle mechanics. Which for fights like TEA people would use for Limit Cut. Or UCoB where they will take the Twintania stacks. Also for the phase 2 divebombs, there are proper, orderly numbers so you won't confuse who will dive first.

    Some of UCoB's phase 2 dive-bomb patterns, markers they are placed in the order of dives, without an orderly numbers you can confuse which dives go 2nd and 3rd because it's not always by direction.

    (2)
    Last edited by technole; 02-17-2020 at 03:27 AM.

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by technole View Post
    Some of UCoB's phase 2 dive-bomb patterns, markers they are placed in the order of dives, without an orderly numbers you can confuse which dives go 2nd and 3rd because it's not always by direction.
    Looking at those diagrams... every possible marker would appear to roughly line up with a cardinal direction, and as we now have 8 markers, you can cover them all.
    Pattern 1: NW > SE > SW
    Pattern 2: NE > S > N
    Pattern 3: NW > E > SW
    (1)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Seraphor View Post
    Looking at those diagrams... every possible marker would appear to roughly line up with a cardinal direction, and as we now have 8 markers, you can cover them all.
    Pattern 1: NW > SE > SW
    Pattern 2: NE > S > N
    Pattern 3: NW > E > SW
    There are 4 examples here out of several. You're also forgetting the fact you'll need two markers for the center safe spots from the earlier phase. Once again, you are just throwing something without knowing the fight in-general.
    (4)