LOL same here I agree with ya friend, I make my gil selling maps and materia so I ain't rich at all, I'm one of those people that server shop and teleport to the location the item is listed in to save gil.


Buying every tradeable minion, mount, barding, emote, orchestrion roll, hairstyle will probably cost you around half billion gil. Food and potions for raiders, overmelds for crafters and gatheres are good gil sinks too.
Are they, though? They might remove gil from your "inventory" but they dont remove the gil from the game. So while they might be a good personal gil-sink, they do little to combat the inflation thats been going on for the past few years, because the gil still exists in the game - unlike with things that you buy from NPCs or housing where the gil gets removed from the game.
Unless your gil ends up in the pockets of one of the rare gil-hoarders who never spend their dimes on anything and just keep collecting lots of coins, technically removing them from the game aswell, every marketboard transaction only provides a gil-sink that benefits the economy in the form of taxes.
Long story short: Its not a gil sink as long as the gil stay in game, even if they're now in the pocket of another person.
On top of that: There are other ways to get mounts, minions, emotes etc. - by farming for them. You dont have to spend gil on them, if you dont want to.
A true, proper gil sink would be a mount or something else that you can only buy from an NPC for a signifcant amount of gil that gets taken out of the game that way.





Then instead of taking away some of the reward why don't SE make it easier to report bots? Right now it is super easy and fast to report RMT, why can't we have the same report system for bots? They would catch so much more if they made it simple and quick to report them.




I have to agree with the poster that said they should be figuring out more ways for us to spend gil, not take away the resources that's used to acquire it. It just really seems like they are saying crafters/gatherers are too wealthy, and they mean to put a stop to it.
Am I fool to think that a reason why pockets become so inflated with gil is because the game uses a ridiculous amount of currency other than gil? Why am I spending gemstones on crafting mats dropped from mobs? Why do beast tribe currencies exist when the spoils are locked behind quest progression? I remember spending six figures on each of the ARR beast tribe mounts. What the hell happened to that? Mastercraft books; bought with scrips? Why, when they can slap a serious gil price tag on those? Why are crafting mats bought with tomes earned through battle?
I support the devs a lot. Like a lot, a lot. This change doesn't really affect me all that much other than reduce my net revenue. Yet, it has ruffled my feathers and I find myself thinking WTF. The reason is because it is one of those changes that lets you know they are not allocating their resources properly, and when they are as limited as they claim, you don't want to make stupid, needless decisions with them as is the case here. Unless of course, someone can provide some insight that applies reason to this decision. I can't think of any.





Making some items only available through a currency that cannot be traded reduces RMT.I have to agree with the poster that said they should be figuring out more ways for us to spend gil, not take away the resources that's used to acquire it. It just really seems like they are saying crafters/gatherers are too wealthy, and they mean to put a stop to it.
Am I fool to think that a reason why pockets become so inflated with gil is because the game uses a ridiculous amount of currency other than gil? Why am I spending gemstones on crafting mats dropped from mobs? Why do beast tribe currencies exist when the spoils are locked behind quest progression? I remember spending six figures on each of the ARR beast tribe mounts. What the hell happened to that? Mastercraft books; bought with scrips? Why, when they can slap a serious gil price tag on those? Why are crafting mats bought with tomes earned through battle?




Don't even get me started on the "equilibrium" with RMT. Making non tradeable currency does little to reduce RMT and serves more to limit player progression, which is the real reason for it.


i think it was just the fact that you could buy all the stuff to make them on the marketboard extremely cheaply and only have a tiny tax removed from the gil-pool then immediately turn them into collectibles to add 100x as much gil back into the gil-pool
honestly though i think crafter botting is so easy and widespread that they removed making raw gil through it strictly because of that, maybe even RMT related
Probably gil farmin bots are the main target with this change.

Huh... I just discovered gathering and crafting as a more or less "new" returning player that bought all the expansions and is subbed, how am i supposed to farm gil if they remove the means of selling stuff at lower levels, i mean.. Housing costs millions... And equipment is sometimes pretty expensive especially as a new player, if i want to buy a sword needed for , let's say, the curtana relic quest the base sword is listed at around 350 to 400K gil on my server... There is no way a new player can get that much money that fast... If they only think about "long time" players that saved up to 100 Million gils, they sure do forget about newcomers that don't have it so easy.
Also, in almost every Final Fantasy Game i was more than happy to farm dozen or hundred millions of gils too, i don't see this being out of the "norm" in a final fantasy game, i still have saves in the original FF7 / FF8 / FF9 with a ton of farm'd gils (i know it might not be relatable to an online game but still, i don't think it's so out of the ordinary for final fantasy games)
Oh well... I was enjoying selling stuff i gathered through mining tho... This change is coming so soon, it's scary, i could only profit from that side of the game for such a very little timeWho is thinking about the noobs ?
Maybe i'm wrong but making it way harder for new players to make gils, doesn't it defeat the purpose to fight against RMT in the first place ? Oo
Last edited by Katt_Felista; 02-17-2020 at 03:01 AM.
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Who is thinking about the noobs ?

