Quote Originally Posted by Tsalmaveth View Post
There has really not been a good argument why development and spaghetti-code management resources needs to be spent on setting up an option that will impact all of the servers, and thus their performance, along with the consoles
No idea why people keep pulling servers into their arguments. That information is already being transmitted - you can see what gear a party member has equipped when you examine their gear. It would not be that difficult to code it to load the assets for "the gear underneath" instead of the glamour assets. And it could be done entirely client-side.