Quote Originally Posted by Genz View Post
Didn't see this one. It's laughable. In one shot, they're basically saying :
- we suck at game design (they've built one of the easiest game to balance ever, but they still fear adjusting it)
- we suck at communication (we don't know how to explain the adjustements to balance)
- we don't like our players (they're unable to understand us)
Now that you've written out the fantasy you've conjured in your head, explain why and how you think- with this in mind, how they are able to keep and maintain their game as well as constantly gain new players that remain subbed even when they don't have to be?