Winter is pretty much quoting game designer Chis Cao (ironically a fat dude comic book lover) he pretty much told a gaming site that leveling in mmo are essintially pointless. That it was a useless time sink since the real fun is at end game. He help made DCUO start with lvl 30 cap. It takes about a week to hit this cap. And all that is left is years of end game grinding for tier gear. Alot of ppl bought into this (imo bs) concept and felt the same.

He feels mmo need to be fast paced.

Imo this game designer is silly. MMO are meant to be a bit slower paced (in a sence) since mmo are games that grow over time. There is no reason to "race to the end" unlike most single player games. They are meant to be enjoyed over time.

Having levels pretty much are just away for us to spend time in the game. It gives us something to do. And the higher we progress, the more stuff we unlock. Leveling doesn't need to be "work" before the fun. Leveling shpuld be fun as well, no matter the pace.