Quote Originally Posted by KalinOrthos View Post
Yes, that's why Avengers: Infinity War is such a bad film, right? /s

A story doesn't need to have audience agency. In fact, it probably shouldn't in the vast majority of cases: humans are a fickle, indecisive bunch. There are some good games that allow player agency, like the aforementioned Undertale, and there are some really, REALLY bad ones, like any of Quantic Dreams' games. Player agency doesn't a good game make. Want a good example? Let's stick with Toby Fox: Deltarune Chapter 1 is a short little game in which player agency and choice expressly, demonstrably means nothing. The character you created? Tossed out the window. Spare or kill your enemies? Doesn't matter they always run away or are pacified and always give you stats and currency. Choose to make a joke of a battle machine design for your enemy? Doesn't matter, it still attacks. But. It's still a wonderful little story with the great promise of something bigger.

This foolish idea that you need player agency to have a good story is absolutely crazy nutso, especially since we have, multiple times, shown you that the idea is demonstrably false and would simply cost too much time and resources. Just stop.
um Avengers is a bad story really the only reason people go to watch that is the nonstalgic factor of Hulk smash or iron man or thors character not because of the story lol,,\\

In fact almost no one even cared about the story of that movie they just went for their favoirt characters..

also its not about agencys its about making twist,turns mindscrewers in the story be honest you knew what they were going to do to Emat,niddhog, zenos from the second you meet the characters that isn't good story writting if the second you show the character the viewer knows what is going to happan to that character...

I mean if you were really your character what would you have done be honest
because I would have helped hog destory ishgard
I would have tried to marry Zenos and help Emert