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Thread: 5.2 Liveletter

  1. #41
    Player
    Crushnight's Avatar
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    Dec 2014
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    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rai_Takara View Post
    I think they are taking back feedback but the OF isn't the only source. Consequently, it would be interesting to see feedback from the JP side as well. But at the same time they're under no obligation to take action given the feedback, especially if they don't agree without issues.
    Disclaimer: I used Google translate so any one able to understand Japanese can freely correct me. I will also be summarising but feel free to look for yourself as it is the 800+ post thread on 1st page

    Based on what I was reading (page 1 to page 15) they have separated into 2 groups the Guren group (old card system) and the jet black group (new card system) the most voted for comments(within the 15 pages of translation) which are found page 5,9,11,12,14.

    All gravitate towards the Guren system, how the jet black system has lost judgemental calls (person even said be fine with all cards the same if had same amount of judgement calls with the cards) and flavour was lost to efficiency.

    Opinions matter regardless and that the fact more people are complaining now is a sign that something is wrong with the job and needs looked at.

    Do not buff Ast just to increase numbers.

    Someone levelling Ast finds it boring and unfun and prefers the Guren system and wish it would return.

    Does not like that may have to wait 2 yrs to see any improvements to either card system.



    Now this looks so lopsided but the jet black system group do get a good amount of support it is just the Guren system tends to have higher satisfaction within their community (4yrs vs <1yr kinda does that). But based on what I was reading Japanese players are as unhappy as we are and the card system is just as divisive.
    (6)

  2. #42
    Player
    GrimGale's Avatar
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    Sep 2013
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    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Maltothoris View Post
    Kawamoto: As a member of the battle system team, i wanted healers to be conscious. We actually held down/nerfed healers' healing capibilities across the board in shadowbringers, so having a percentage based attack that hit hard was on purpose.
    Well, healing felt sligthly harder when I leveled from 70 to 80 back when ShB released. But then tanks just multipulled everything and I distinctly recall still having time to dps.

    It felt more frantic, sure, but as gear upgraded I was stuck again with the long stretches of healing downtime. It was agravated by the fact I played SCH and the class seems essentially designed to allow the SCH to dps by shielding damage and sustain the tank with the fairy.

    On the same note, I remember watching Titania's trial from the Fanfest before release and already noticing the long stretches of healing downtime.

    It was clear to me already that despite saying they wanted healers to be more aware of their healing, we would still spend most of our time dpsing.
    (6)

  3. #43
    Player
    MitsukiKimura's Avatar
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    Aug 2019
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    Malboro
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    657
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Crushnight View Post
    Opinions matter regardless and that the fact more people are complaining now is a sign that something is wrong with the job and needs looked at.

    .
    I couldn't agree more. How else are people going to voice their opinion over a change? Would you rather have people just quit straight up then find out after? We give feedback over something we don't like or like, in hopes for change. Same goes for how people voice their opinions over how other classes play such as the long "Re work Monk" Thread I've seen. When you have so many threads created about the dissatisfaction over the card system, it's not hard to tell people don't enjoy it.
    (5)
    Last edited by MitsukiKimura; 02-10-2020 at 09:14 PM.

  4. #44
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
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    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Do you have a link to this? I wanna take a look at it
    http://forum.square-enix.com/ffxiv/f...threads/404345

    Here you go .
    (1)

  5. #45
    Player
    MitsukiKimura's Avatar
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    Aug 2019
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    Malboro
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    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Crushnight View Post
    Thanks!
    (0)

  6. #46
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Crushnight View Post
    Disclaimer: I used Google translate so any one able to understand Japanese can freely correct me. I will also be summarising but feel free to look for yourself as it is the 800+ post thread on 1st page

    Based on what I was reading (page 1 to page 15) they have separated into 2 groups the Guren group (old card system) and the jet black group (new card system) the most voted for comments(within the 15 pages of translation) which are found page 5,9,11,12,14.

    All gravitate towards the Guren system, how the jet black system has lost judgemental calls (person even said be fine with all cards the same if had same amount of judgement calls with the cards) and flavour was lost to efficiency.

    Opinions matter regardless and that the fact more people are complaining now is a sign that something is wrong with the job and needs looked at.

    Do not buff Ast just to increase numbers.

    Someone levelling Ast finds it boring and unfun and prefers the Guren system and wish it would return.

    Does not like that may have to wait 2 yrs to see any improvements to either card system.



    Now this looks so lopsided but the jet black system group do get a good amount of support it is just the Guren system tends to have higher satisfaction within their community (4yrs vs <1yr kinda does that). But based on what I was reading Japanese players are as unhappy as we are and the card system is just as divisive.
    Interesting.

    Again it's up to SE to decide. As always though, people are more likely to voice dissatisfaction than satiafaction. I don't think AST will change much this expansion but will see if it does for the next.
    (0)

  7. #47
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I do wonder with the change to the market board tax system ( no longer get a discount based on if you buy from the city a retainer is in):

    What is the point of having retainers set to a specific city? Seems to me that it's yet another rushed band aid fix without much thought to the ramifications of other systems.

    A system that has been in place at least since 2.0 when I started playing. Why have they determined that this is the right system to change at this time 5 years after the fact?
    (2)
    Last edited by Deceptus; 02-16-2020 at 12:06 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #48
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
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    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Can't wait for 6.0 when they'll delete our dot
    (7)

  9. #49
    Player
    Kinks's Avatar
    Join Date
    Mar 2019
    Posts
    25
    Character
    Mana Kane
    World
    Siren
    Main Class
    Scholar Lv 90
    Honestly I quit playing for a good few months now (Scholar here) after I finished the MQ-
    I tried really hard to look at the positives, keep playing healer; I even swapped to WHM to at least do something other than twiddle my thumbs and complain.
    I hate what they did to Scholar, I miss the balance between dps and healing/shields and feeling useful. I did't need OP dps numbers (that's why we have dps classes!),
    but a few extra debuffs and buttons to click just to keep entertained? I didn't think it was asking much. I miss throwing DoTs then Bane to spread them, I miss Miasma,
    yeah it was just a few filler skills but made it that much more engaging.

    I can heal just fine, but its so effin boring.

    So why keep playing when other games can give a better challenge/reward for my time?
    And actually make use of the knowledge/skill set I have playing a healer for so many years?
    1 1 1 1 2 1 1 1 1 oh-shi-OGCD- 1 1 1 is a great reward for sticking around...

    /endQQrant thanks for reading ^^v ;;
    (6)

  10. #50
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
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    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crushnight View Post
    Disclaimer: I used Google translate so any one able to understand Japanese can freely correct me. I will also be summarising but feel free to look for yourself as it is the 800+ post thread on 1st page

    Based on what I was reading (page 1 to page 15) they have separated into 2 groups the Guren group (old card system) and the jet black group (new card system) the most voted for comments(within the 15 pages of translation) which are found page 5,9,11,12,14.
    What's the name of the group that has issues with both card systems?

    I don't want to sound bitter and say I was happy the old system was gone when 5.0 dropped. Rather, I was excited for another opportunity to enjoy AST. I have expressed on many occasions why I feel the way I do about the old system, so for the sake of simplicity let's just say I didn't enjoy it, and I eventually dropped AST. Six months have now passed since we got ShB, and just like in SB I eventually dropped AST due to a card system that strips the enjoyment right out of the job.

    In my time with the job, which I will admit is not as extensive as SCH but more than WHM, I have surmised that this damn card mechanic is making it extremely difficult to get this job right. As simply a healer, it is just fine. And oddly enough, if you toss the cards right out the window, the job immediately becomes more enjoyable to play. That has got to say something.

    Drawing a card should be exciting, and full of anticipation. Right now, I dread seeing the draw and sleeve draw timers getting closer to zero. It shouldn't be that way. We should be looking at those timers tick down and think, "Hell yeah! Card coming!" Each card should have a desired beneficial impact so when it is draw time, it isn't a matter of, "Will this card be beneficial, or fodder?" It would be more of along the lines of, "I know this draw is going to benefit my party. I just don't know how it will."
    (1)

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