1) But only one, since the rest is gone, and it is not so ground breaking either
2) very true (except when you're yourself out of range, but in that case the melee would be as well so fully agree).
3) I'm sorry, melee rotations are not a brain twister either... Don't make it look like ranged rota is a breathe in the park while monk or dragoon are complex cluster of what the fuckery...it is not true and they're pretty straightforward.
4) fully agree, although this reflects in rDPS measured by fflogs. If they didn't have that mobility, they'd be even lower. Already taken into account.
Doesn't equate 1500 rDPS (may I remind that rDPS is measured, not paper based, so all of this is taken into account ALREADY, and still they're far behind).
I think it has more to do with what you said in your last paragraph : the matter is not at all about not taking one, it is that SE fears we always take 2 like it was in heavensward. But there are 4 spots, 3 roles ; we'll always have to take 2 of one, and right now it's never gonna be range. Note how a lot less people question the 2 melee spots. I'm glad BLM i strong and they buffed SMN and RDM so that 2 melee can have a little competition with 2 caster.


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