It's one of those moment where seeing all premonitions come true doesn't feel good at all.
Saw another interview come and go with the most neutral of questions about Shadowbringers. What with FF14 being at the upcoming PAX convention, where are the journalists that played Shadowbringers for longer than to the credits, slapped goty on it and never looked at it again. Someone who can come within question-asking distance with the Director without the questions in question being vetted or handpicked. Not for particulary accusatory questions, but when asked about our green iconed jobs (and class) get the kind of behind-the-scenes excited exuberantion they show for pretty much everything else when asked about 1.0, the lore and when they spent twenty minutes talking about nin on Live Letter LV.
Given the track record, I can imagine Yoshida sitting, pretending to look ponderous for a moment, suddenly shoot out an arm with an outstretched finger pointing in the back of the room, shouting "Nani?" and while everyone's heads are turned he bolts from the room and to not be seen again for the rest of PAX. Succesfully avoiding talking about ast, sch and whm again.
Because despite the Director going on about playing MMO's of the past, SE seem quite happy lumping whm, ast and sch together all under "healer" as all their problems are the same and can be solved the same way. Would like to think someone playing that long ago that nuances and inconvenices to work around and eventuelly with is playstyle with draw when you have many to choose from.
Only other mention I came across was in an interview with Famitsu with the battle scenario, but also battle systems team. Thanks to U/CarrieRofLight for the translation. (link)
"Kawamoto: As a member of the battle system team, i wanted healers to be conscious. We actually held down/nerfed healers' healing capibilities across the board in shadowbringers, so having a percentage based attack that hit hard was on purpose."
Which just confirms what we knew: Healing spells effect havn't increased, actually went down. Really hope they can get Kawamoto up for a Q&A or interview, he might know more why we got the iteration we have now, why everything under and at 80 feels like an afterthought.