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  1. #31
    Player
    Gula's Avatar
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    Mar 2019
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    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    I would like this, but only if the story is Eureka levels of important, and by that I mean entirely skippable.

    I'd play for as long as I could withstand getting ganked or my full party of WHM/DNC being destroyed, and it would hurt a lot less to miss a story that was "eh" from the start.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  2. #32
    Player
    MattDank3eyes's Avatar
    Join Date
    Jun 2018
    Posts
    43
    Character
    Kharmas Token
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Gula View Post
    I would like this, but only if the story is Eureka levels of important, and by that I mean entirely skippable.

    I'd play for as long as I could withstand getting ganked or my full party of WHM/DNC being destroyed, and it would hurt a lot less to miss a story that was "eh" from the start.
    Yeah it doesn't have to be the MSQ or even a standard by any means it would just be niche option for everyone to have.
    Not even saying per world or xpac zone.

    I changed from a highlander to Hyur so to clipping issues btw lol.
    );
    (0)

  3. #33
    Player
    MattDank3eyes's Avatar
    Join Date
    Jun 2018
    Posts
    43
    Character
    Kharmas Token
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    Because people are stupid and think PvP zone = Open World PvP.
    I mean if they wanna comment about open world pvp or reference it that's okay you don't gotta become all unhinged about it lol.

    I specifically just mean a "wilderness" as in a zone we can free go to and from for rare mats or special hunt monsters with the possibility of player verse player encounters.

    Not the entire world open pk it doesn't really match the game.

    The ranked and the feast modes are all regulated pvp bouts so like, what I am referring to is a place that's new to the world like just a large open zone or forest or desert or something that we could walk to or maybe have a (safe zone with a port inside or outside of the entrance).
    Where players could go off in every which way lol.
    (0)

  4. #34
    Player
    MattDank3eyes's Avatar
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    Jun 2018
    Posts
    43
    Character
    Kharmas Token
    World
    Midgardsormr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Myon88 View Post
    Ah I see, you thought I was joking, but you're misunderstanding something critical. Everything I said about lord of verminion is true, which makes it completely relevant to the discussion. Isn't that what PvP is about? The rush of going up against someone and besting them. Everything you seek in a mode like that, it can provide.

    It is player vs player content, the most difficult player vs player content, so if anything I have more right to post here than you do. Remember that the next time you dismiss the opinion of some frontline player because feast is the hardcore mode or something, that's what I think about you too because that's what things look like from up here, I get it.

    To prove it, I can offer anyone here a simple wager. Come to my server (or I can come over to yours I guess) and beat me once, just once, and I will never bring it up here again, because you would've proved I'm full of hot air. That's how PvP works, no feast player will give you a bargain like this, but I will, because I'm not 'shitposting' when I say it has a higher skill ceiling.

    That's not even the point of my post anyway, which is that an open world zone like that has zero place in this game. But you guys already know as well as I do why, combat is shallow, dueling balance is nonexistent, all the flaws in the present PvP system would be there as well. And of course the toxicity. I'm not budging on my outlook on the mode's demographic. I am right about the character types it attracts am I not? Come on, I know you guys are out there. If you've grown up with it, now it's time to grow out of it.
    I'm not sure you understand or how long you have been playing but before they reworked pvp you use to use your normal job class and cross class abilities in pvp and your pvp rank was your pvp level that unlocked pvp abilities.

    I'm not saying give us back pvp abilities or anything like that I'm just talking about having a ZONE within regulated pvp.
    Not a KO I want to KILL my randomly engaged opponent.

    I want to have an adequate reason for trying.

    Feast is easy, ranked is okay.

    Nothing compares to open free form fighting.
    (0)

  5. #35
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    I'm not sure why you're bringing up the HW era of pvp, because it's not like it was meaningfully different to what we have now. You had more skills, but that was merely a small increase in complexity, and no change in depth. You had the same dependence on healers to carry a match, the same crappy netcode, it was as shallow then as it is now.

    Well, maybe if your idea of good gameplay consists of getting deleted by 5 bards jumping out from behind a tree with barrage, because that's exactly how an open world zone would play out. There's no real value a mode like that would provide to the game. The social aspect is already covered by hunts, and large scale pvp is already available in frontlines. Ah, but it's not quite the same isn't it? Because the real allure of a 'free form' zone like this is the lack of rules and ability to stack encounters in your favour, roaming around ganking and trolling people. Like you said yourself, you want to 'KILL' your opponent, I get ya.

    Unlike some others, I 'grew up' with fighting games and RTS, so I don't see a lot of value in PvP modes where you win by having a bigger posse and stomping people. It's weak and pathetic, and doesn't take much skill. We don't need another PvP mode that doesn't advance the game mechanically in any way, and just becomes an outlet for toxic people to get their jollies.
    (0)
    Last edited by Myon88; 02-04-2020 at 06:29 PM.

  6. #36
    Player
    MitsukiKimura's Avatar
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    Aug 2019
    Location
    Malboro
    Posts
    657
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MattDank3eyes View Post
    Lol how is wow relevant to what we're discussing lmaooo.
    One of the many MMORPG's that allows you to gank other players in the open world. As well as blade and soul if you put on the faction outfit and let me tell you that was a mistake putting that in the lower level area. If you put story content in a pvp section, that's not even worth doing. You'll have people sit and camp it waiting for other players to go to the npc just to gang up on them and that's not even worth the trouble of creating. Funny as you didn't mention any MMO in your earlier post for "Various" reasons. Making something like this would create toxicity and that's something SE wants to avoid.
    (2)

  7. #37
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by MitsukiKimura View Post
    One of the many MMORPG's that allows you to gank other players in the open world. As well as blade and soul if you put on the faction outfit and let me tell you that was a mistake putting that in the lower level area. If you put story content in a pvp section, that's not even worth doing. You'll have people sit and camp it waiting for other players to go to the npc just to gang up on them and that's not even worth the trouble of creating. Funny as you didn't mention any MMO in your earlier post for "Various" reasons. Making something like this would create toxicity and that's something SE wants to avoid.
    Aion was like this, which is why I stopped playing. And why I say the story should barely be a story at all.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  8. #38
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by MitsukiKimura View Post
    One of the many MMORPG's that allows you to gank other players in the open world. As well as blade and soul if you put on the faction outfit and let me tell you that was a mistake putting that in the lower level area. If you put story content in a pvp section, that's not even worth doing. You'll have people sit and camp it waiting for other players to go to the npc just to gang up on them and that's not even worth the trouble of creating. Funny as you didn't mention any MMO in your earlier post for "Various" reasons. Making something like this would create toxicity and that's something SE wants to avoid.

    Well you guessed wrong, it's RuneScape. He's asking for a PvP zone, not open world PvP. If people read his post properly they'd stop making the assumption that full open world PvP is what he's asking for.
    (1)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  9. #39
    Player
    Divinemights's Avatar
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    Jul 2016
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    2,125
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Mango24 View Post
    I love world PvP and I'm definitely no young buck to PvP, although there's good feedback in this thread recognizing the threat established pvpers represent to balanced PvP content. The solution is to have randomized teams, very simple. You enter the zone (a la, Eureka), you're assigned to a team, and you can participate. No queue stacking. Penalties for leaving and rejoining to prevent people from trying to get on the same team. Share the instance across the DC even, to really increase player count.

    Simply create 'pve' incentives and content ie: rare gathering resources, rare maps, unique equipment, etc. And you have plenty of motivation to participate as a party or solo. Plenty of reward, plenty of risk. Such a system would be purely opt in and couldn't be a detriment to anyone who didn't want to participate if introduced correctly.
    I think he is just using a lot of fancy words to sugar-coating the word "naive"

    I understand he is not asking for "World-PvP" directly but here is the obstacles:

    If no PvE "rare" rewards, no one will go = dead zone and wasting resource
    If there is PvE "rare" rewards, everyone wants go = premade Alliance
    Did we all forgot what happened when PvE meet PvP and PvP community got out numbered?
    Clown fest of putting everyone on free lance so PvE can farm better
    This idea will not works and it is dead before it can born

    Not to mention these "rare" rewards may attract the wrong audiences: gil farmer bots
    Those veterans know how deadly and precise these PvP bots can be.

    If this ever happen, I am expecting pages of drama here and main discussion forum
    (1)
    Last edited by Divinemights; 02-05-2020 at 06:30 AM.

  10. #40
    Player
    MitsukiKimura's Avatar
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    Aug 2019
    Location
    Malboro
    Posts
    657
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    Well you guessed wrong, it's RuneScape. He's asking for a PvP zone, not open world PvP. If people read his post properly they'd stop making the assumption that full open world PvP is what he's asking for.
    My post was more on the fact there's no need to have story content or any of the sort inside a pvp zone. I can already imagine people grouping together in death squads ready to just kill anyone who enters. It would just be wasted resources where the development team can put to use elsewhere.
    (0)

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