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  1. #1
    Player
    JumpnShootnMan's Avatar
    Join Date
    Feb 2019
    Location
    Ul'dah
    Posts
    4
    Character
    Jumpn Shootnman
    World
    Leviathan
    Main Class
    Warrior Lv 80
    Honestly stuff like that is great in MMOs, but then it leads to people only looking towards the most optimized builds and anyone that tries something different is looked down upon. I can't speak for those 3 MMOs, but a lot of people complain about the removal of talents in WoW but what was the point when Fire Mage was unplayable in Molten Core? Or you had to re-spec (costs gold after the 1st re-spec btw) as Warrior based on what you were doing. No one wants 2 handed Arms DPS Warrior in raids when fury dual-wielding is seen as the way to go. Maybe its great initially when people are learning and experimenting, but the choice becomes an illusion as time progresses. Would like to see more games with useful talents and fun ones being still playable but I lost a lot of hope when I could no longer go full money generating Katarina in LoL.
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  2. #2
    Player
    Psytic's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Ezra Thorne
    World
    Zalera
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JumpnShootnMan View Post
    Honestly stuff like that is great in MMOs, but then it leads to people only looking towards the most optimized builds and anyone that tries something different is looked down upon. I can't speak for those 3 MMOs, but a lot of people complain about the removal of talents in WoW but what was the point when Fire Mage was unplayable in Molten Core? Or you had to re-spec (costs gold after the 1st re-spec btw) as Warrior based on what you were doing. No one wants 2 handed Arms DPS Warrior in raids when fury dual-wielding is seen as the way to go. Maybe its great initially when people are learning and experimenting, but the choice becomes an illusion as time progresses. Would like to see more games with useful talents and fun ones being still playable but I lost a lot of hope when I could no longer go full money generating Katarina in LoL.
    I prefer the games I mentioned above for examples but in terms of WoW if you look at it now even with the skill trees removed and pruned out each class gets two to 4 specs each with varying talent tiers. Some are good for mythic, some are good for raiding, some are good for dungeons etc. We shouldn't be looking at this as one build optimized for only for Savage content when there is other things to do in the game. When looking at other games or all content offered in WoW as a whole you take different talents for different content and sometimes different raid tiers or bosses. There is still some amount of choice even trying to run only the most optimal builds. I don't really want to use WoW as the standard though as that game is also known for its streamlining and pruning.
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