Can the dev team add four raidmounts every savage Raid tier like for example floors 1-4 drops different kinds of savage raid mounts, & maybe add 1mount in normal raid last floor as well just to make everyone happy, hardcore players & Casual potatoes![]()
Can the dev team add four raidmounts every savage Raid tier like for example floors 1-4 drops different kinds of savage raid mounts, & maybe add 1mount in normal raid last floor as well just to make everyone happy, hardcore players & Casual potatoes![]()
So 12 mounts in all? That seems like alot to ask of them.
How about they add the mount in the normal raid instead?
I think a better suggestion be could they make the music rolls always drop (or at least have higher drop rate) in savage.
As for nm getting mount sure make it cost 50 tokens though that way you have to wait until they release the 1 per week limitations in odd patches and you still have to decide that or weapon.
Actually big fan of this!
Do they drop at all in savage? I've never seen a single one.And I'm rly not a fan of having to grind heckin NM in DF to get the music rolls or pay a ton of gil on the MB.
Also sad we don't get any special crafter materials in savage anymore you need for fancy raid-related furniture like we had back in Gordias.Those were a great way for raiders to make some gil.
I don't know, man.
Also add mounts to every dungeon and add mounts to every guildhest.
Pretty sure developping a mount is not the same amount of work (and not the same team) than gameplay features so... this cannot work.
As a mid ground, why not implement craftable gear / minions / mount with old raids tokens after some time? This could work. Keeping the mount exclusive for clearing a savage tier.
The game has to cater to several types of players, you can't have it all with minimal effort.
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