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  1. #21
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Crushnight View Post
    I think a better suggestion be could they make the music rolls always drop (or at least have higher drop rate) in savage.
    Actually big fan of this!
    Do they drop at all in savage? I've never seen a single one. And I'm rly not a fan of having to grind heckin NM in DF to get the music rolls or pay a ton of gil on the MB.

    Also sad we don't get any special crafter materials in savage anymore you need for fancy raid-related furniture like we had back in Gordias. Those were a great way for raiders to make some gil.
    (1)
    I don't know, man.

  2. #22
    Player
    giwaman's Avatar
    Join Date
    Jun 2014
    Posts
    202
    Character
    Donna Shanao
    World
    Carbuncle
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Mansion View Post
    Mob designs (Eureka for instance) are already pre-existing like 99% of the time, except for the 4 bosses. Then, on one epansion over another, there are very few "brand new" mob and boss designs.
    And I was talking about map design, quest writing, gameplay, balance. There's more to it than just mobs wandering on the map.

    I agree that mounts wouldn't be too complicated to create, especially if they are based on pre-existing models. It's certainly something as simple as "adding too much decreases their value".
    Adding more mounts won't decrease their values infact it will give raiders pugs the chance to take savage farms more serious attempts of clearing. More mounts means more fun and not just stick with the last floor mount everytime, there may be some players that can't clear all of the floors every raid tier because of w.e reasons, but If SE decides to add four mounts on every floor per tier then every type of player can either A.) Choose to get all four mounts, B.) Just grab the easiest mount because idk im too casual to clear all savage floors etc. W.E reason the individual has.
    (0)

  3. #23
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    A mount for every Savage fight feels excessively rewarding to the point of diminishing their value. Particularly when you have Savage fights like Alte Roite, which is a glorified EX Trial in terms of difficulty.
    (0)

  4. #24
    Player
    Missbone's Avatar
    Join Date
    Sep 2013
    Posts
    594
    Character
    Fiona Silverstorm
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    I have a better idea, how about the devs cut the HP Bar of every Boss and Enemy ingame by 50%? In compare to most other games it allways feels like fights taking ages, no matter if its Bossfight or just meaningless Trashgroups.
    (1)

  5. #25
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,557
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I’d rather have them better balance the raids so the second out of four bosses is not the hardest.
    (1)

  6. #26
    Player
    RekkaT's Avatar
    Join Date
    May 2014
    Posts
    10
    Character
    Rekka Tayuun
    World
    Moogle
    Main Class
    Arcanist Lv 80
    The raid tier difficulty spikes are pretty fairly balanced, especially recently
    (1)

  7. #27
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    No. What they need to do is add a mount for ULTIMATE. Once you have the weapons, the totems are meaningless, and honestly not everyone is going to want every weapon. Make it like 10 or 25 totems from ultimate to get a mount.

    It'd be amazing to get Golden Bamamut, Ultima, and Perfect Alexander as mounts.
    (0)

  8. #28
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Coupain View Post
    I agree with you but they have to stop giving all rewards when unsync like with blue mage.

    I will beat Titan unsync in 2024 level 100 and ilvel 690 ( maybe watching olympics games in the same moment), should i deserve it like players who killed it in 2019 ? i think not

    If they do that, i will have a motivation to wipe for few months
    The players who beat Titan in 2019 got to enjoy the mount in 2019. If you can't beat Titan until 2024, you won't be able to enjoy it until then (assuming you're even still playing), and by then, the players who beat Titan in 2019 might have another Savage mount to enjoy.
    (3)

  9. #29
    Player
    Cetonis's Avatar
    Join Date
    Nov 2013
    Posts
    445
    Character
    Sana Cetonis
    World
    Adamantoise
    Main Class
    Bard Lv 100
    I would almost rather remove the mounts from the last floor of Savage, and put them into some sort of Savage achievement instead (i.e. clear it on every role, or kill the fights under a certain time, something like that). The weapons already make for pretty good trophies, and they could use some additional in-game objectives for raiders instead of relying on fflogs to fill that gap for them.
    (1)

  10. #30
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,673
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by giwaman View Post
    Adding more mounts won't decrease their values infact it will give raiders pugs the chance to take savage farms more serious attempts of clearing. More mounts means more fun and not just stick with the last floor mount everytime, there may be some players that can't clear all of the floors every raid tier because of w.e reasons, but If SE decides to add four mounts on every floor per tier then every type of player can either A.) Choose to get all four mounts, B.) Just grab the easiest mount because idk im too casual to clear all savage floors etc. W.E reason the individual has.
    By your definition that does diminish their value. The idea is to encouraging people to complete the whole Savage tier hence why the last floor rewards it. Putting a mount in each fight makes them rather meaningless. Not to mention, it won't accomplish what you're aiming for. The people who only want to farm mounts when they're easy aren't going to suddenly decide to try E2S because it has a mount. They'll wait until 5.5 or 6.0 and collect them all in one go. The quality of mounts will also decrease since the devs now have to split their resources between four fights. What would likely happen is four palette swap mounts not unlike EX Primals. So if you wanted four different colored Alte Roites, I suppose that'd cool...

    Ultimately, this just isn't necessary. People who want to do Savage will do so without a mount incentive. Those who only care about the collectibles will wait until it's easier.
    (2)
    Last edited by ForteNightshade; 01-24-2020 at 10:19 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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