Many of You, don't understand about what OP is saying, the thing is on twitter, and reddit, but still blindly You are, so here is link to that gif
Cheating need to be Stoped!
Tank main here, not using parsers or any other addons and completed E4S. My guild is not willing to go for Alex Ultimate, so I have no idea how we would fare. I dont need any addon while actively playing, but I think some of the information to figure out openers, rotations and priorities is only really possible to figure out with a parser.
As such I wont claim I dont benefit from third party addons.
I personally dislike and disapprove of addons that run during a fight in order to manage/alleviate the difficulty in any way. If damage meters would only spit out an end number after combat is over, that would be fine with me too. I find it hilariously out of date for FFXIV to stick to the ancient MMO design idiocy of building complex systems, and then trying to hide as much as possible information from the playerbase.
But anything that makes this overly easy game even easier should be banned.
My argument is simple. Currently, there is a "Dont ask, don't tell, don't harass, and parsers are okay." - As far as the Terms of Service go - it doesn't say that anywhere, and does not corroborate it either. I am sorry that you are all misinformed by some live letter you watched, but third party programs are against the TOS, period. A ban wave is extremely unlikely - since so many of you use this add on. What is more likely is a patch to render it useless, much like the add on that was rendered useless a few years ago that called out hunts. Looking forward to this add on now being rendered useless because its reaching too far, and becoming too advantageous. If this offends you, or you think its toxic, well I don't really care.Please stop. You are doing more harm than good here. I am very much against parsers being included in the game by SE as I firmly believe they would used to harass people. But if individuals use them now and keep quiet about it, Yoshida has said himself that is okay. You have been attacking these raiders who use parsers throughout your posts. But suddenly you're telling Hyomin to stick to the topic when you haven't stuck to it yourself?
You've been aggressive and unpleasant throughout, and you're really not doing your argument - that parsers should be banned because they're toxic - any favours because YOU clearly don't need a parser at all to be toxic
Uhhh SE can't prevent someone reading memory information, which means they can't 'stop' programs like parsers. I'm assuming the hunt add-on you are referring to was the guildwork plugin. That plugin wasn't "rendered useless" by anything SE did, the programmer stopped updating it because he was too busy working at his job at Discord.
...sure they can't 'prevent' someone from reading memory information. Do I need to link you to the ToS? It goes over this very specific topic.Uhhh SE can't prevent someone reading memory information, which means they can't 'stop' programs like parsers. I'm assuming the hunt add-on you are referring to was the guildwork plugin. That plugin wasn't "rendered useless" by anything SE did, the programmer stopped updating it because he was too busy working at his job at Discord.
I am fine with parsers, I don't use them myself, but I understand that they're used to craft rotation guides, which helps all players, not just the ones using the parsers.
An add-on that shows hidden telegraphs that normal players would never see, and only helps themself? As I said earlier, that's just cheating to me.
I was an add-on author for wow from vanilla to wotlk, and authored quite a few raid assist add-ons for wildstar that gained some popularity. You might think I'd be supportive of the add-on being discussed here, but I'd prefer if even my own previous work couldn't have been made.
Back then it became a defacto requirement to run deadly boss mods and the like unless you ran your own guild. The game for many situations became nothing more than watching a text box tell you what to do while the action happened as a background. But if you wanted to be competitive, you had to have the tools to keep up - and thus my authorship grew through several expansions.
It's one of the reasons I enjoy FFXIV currently, as it doesn't ask me to churn out tools constantly or adapt to the next "big must have add-on".
I don't really care what others are using since the game isn't overly challenging, so long as it doesn't become a social stigma to go without it. Imagine the trouble that could cause for PC <> PlayStation players heh.
I guess I'm just rambling at this point, but my only fear is a potential future arms race where simply having the game installed isn't enough. For now it's whatever to me.
I'm well aware of what the ToS states. It's never stopped anyone making programs that read memory information so far though, has it? My point was that you stated SE could release a patch which wound render them useless, and I'm saying they cant because it's not possible.
How many people have admitted to parsing in this very thread? You aren't going to see them getting banned. Also I never said you could talk about anything without getting banned. Read my post again. I said, as stated in another post here, that the dev's have gone on record saying it's ok but information should not be shared with others. As posting numbers or attacking others on the basis of said numbers is against the rules and expressly forbidden. Cue Arthar.The thing is, they can get you banned - again, don't ask, don't tell is in effect - but most people that use them are smart enough to not mention them in game. I wonder why that is. Oh, right, because you run the risk of disciplinary action. That's also what made Arthar's case odd as it was disciplinary action taken from evidence outside of the game. What you're telling me is you're completely fine babbling on about information gleaned from a third party program and you have no need to worry. We both know that is not the case and why people won't even mention the programs by name here.
Said nobody. The stance has always been use it but don't talk numbers in game or harass other players on the basis of it.
Again, not sure who's claiming they're "completely unplayable" like this (strawman?). With that said I would love to see numbers for ultimate without all the derived products of parsers. Like the theoricrafting (BiS gear, melds, rotations) and optimization tools like fflogs that help us improve our gameplay and build similar skill tier statics.
Again, It's not a matter of opinion, it's a matter of communication from SE. ToS is a "no", people who understand the purpose of terms of service understand they are meant to more limiting than the moderating team necessarily desires, therefore we turn to interviews that range from a "maybe" to a "ok as long as you don't talk numbers", in practice it's clearly an "ok as long as you don't talk numbers".
Don't forget fflogs. Since a good chunk of the playerbase can't even use parsers, they still optimize via fflogs.Tank main here, not using parsers or any other addons and completed E4S. My guild is not willing to go for Alex Ultimate, so I have no idea how we would fare. I dont need any addon while actively playing, but I think some of the information to figure out openers, rotations and priorities is only really possible to figure out with a parser.
As such I wont claim I dont benefit from third party addons.
I personally dislike and disapprove of addons that run during a fight in order to manage/alleviate the difficulty in any way. If damage meters would only spit out an end number after combat is over, that would be fine with me too. I find it hilariously out of date for FFXIV to stick to the ancient MMO design idiocy of building complex systems, and then trying to hide as much as possible information from the playerbase.
But anything that makes this overly easy game even easier should be banned.
Last edited by EaMett; 01-20-2020 at 02:29 AM.
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